‘Hellblade 2’ will be delivered in 2.39:1 aspect ratio, creating cinematic film bars on non-ultrawide displays

Inside Look: The Cinematic Journey of Hellblade 2

Anticipation is building for Hellblade 2, the cinematic narrative adventure crafted by the innovative minds at Ninja Theory. This enthralling game is poised to make its initial appearance on Xbox consoles and Windows PC as a digital-only release, tantalizing gamers with its promise of state-of-the-art visual and sound design. Notably, Hellblade 2 aims to elevate the gaming experience with its support for ultrawide monitors.

However, the developers have opted for a cinematic approach when it comes to the game’s presentation, choosing an ultrawide aspect ratio as the default. This means players with standard widescreen displays will notice cinematic film bars framing the on-screen action. Such a design choice aligns with the game’s artistic vision but may be an unexpected aspect for some players.

One of the most eagerly awaited titles in Microsoft’s 2024 lineup, Hellblade 2 is set to redefine cinematic visual standards in gaming. The title follows the journey of Senua, a Pict warrior from ancient Scotland, and immerses players in a rich, mythological narrative. Powered by advanced laser-scanning technology, the game meticulously captures both the protagonist and the Icelandic landscapes that form the backdrop of this epic tale.

The gaming community is gradually uncovering more details about Hellblade 2 as Ninja Theory teases its unique elements ahead of the Xbox Showcase 2024 scheduled for June 9. The game’s camera will utilize an anamorphic 2.39:1 aspect ratio, a visual style typically reserved for film that’s known as PanaVision. This choice is relatively uncommon in the gaming world, though not unprecedented.

With this cinematic aspect ratio, Hellblade 2 is sure to deliver breathtaking visuals on the best ultrawide monitors. While it remains unclear if the cinematic resolution will be adjustable for standard widescreen monitor users, the emphasis is clearly on providing a cinematic experience that is best enjoyed with headphones or a high-quality sound system to fully appreciate the game’s intricate sound design, which features prominently in the protagonist Senua’s experiences with internal voices.

The game does not lean heavily into action but instead offers an immersive, meditative cinematic experience that stands out in the market. Those familiar with the award-winning sound design and thoughtful portrayal of psychosis in the original Hellblade can expect the sequel to continue this legacy of excellence.

Embracing the Cinematic: The Case for Film Bars in Gaming

The decision to incorporate film bars in Hellblade 2 has been met with mixed reactions. However, this design choice can enhance the narrative by adding a layer of tension and claustrophobia, as seen in other games like The Evil Within. It’s not uncommon for video games to employ film bars during cutscenes to add to the cinematic feel, and Hellblade 2 embraces this throughout the gameplay experience.

The game is slated for release on May 24, 2024, for Xbox Series X|S and Windows PC, with the potential for later release on other platforms. Subscribers to Xbox Game Pass can look forward to accessing the game from day one. As Microsoft continues to expand Xbox games across multiple platforms, more gamers may soon have the opportunity to embark on this visually stunning journey.

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'Hellblade 2' will be delivered in 2.39:1 aspect ratio, creating cinematic film bars on non-ultrawide displays