Games

AppWizard
July 17, 2026
The window management, input, and platform integration library has been transitioned from GLFW to SDL3. New features include custom furnace fuels and enhancements to signs, world generation, and loot tables. Players in spectator mode can interact with portals for teleportation. Exclusive fullscreen mode on Windows may cause crashes with multiple monitors, and it crashes on Wayland. Minor tweaks have been made to blocks, items, and entities, including armadillos no longer rolling up in liquids. The Raw Input mouse setting has been removed, and mouse input will now use relative mode. Key bindings will use physical keys, and borderless fullscreen is now the default mode. Exclusive fullscreen mode is no longer supported on macOS, and the minimum window size has been set to 320 by 240 pixels. Linux systems will prefer Wayland if available. The debug overlay now supports a separate GUI scale and displays the player's speed and refresh rate. The Data Pack version is 111.0, and the Resource Pack version is 92.0. New components for cooking and brewing fuels have been added, and various bugs have been fixed to improve gameplay stability.
AppWizard
July 17, 2026
Minecraft Dungeons II is set to be released on September 29, 2026, by Mojang Studios and Double Eleven. The game will expand gameplay across two unique realms, introducing new biomes and aggressive mob variants. It retains the fast-paced, isometric, top-down action of the original while enhancing RPG mechanics and exploration opportunities. The game will feature full cross-platform support for online multiplayer and local couch co-op play.
AppWizard
July 17, 2026
The 1,024,000² 2b2t World Download Project is a significant Minecraft archiving achievement, preserving approximately 13.7 TiB of compressed world data from the 2b2t server, including a million-by-million-block section of the Overworld, and smaller captures of the Nether and End dimensions. It is the largest available Minecraft world download, released via torrent. The project took over a year to develop, involving a team that utilized 28 bot accounts to collect data, resulting in four distinct captures of varying sizes. The project was led by a developer named crayne, with key contributors including Fuch, mahan, and Steve3. The code and documentation are available on GitHub, and the project incurred over ,000 in server rental costs. 2b2t, established in December 2010, is one of the oldest Minecraft servers, known for its unyielding map and challenging environment, having hosted over 1,000,000 players. The creators assert that no AI was used in the project and have licensed their work under CC0 for community accessibility.
AppWizard
July 17, 2026
Attendees of the upcoming movie screening can enjoy a Minecraft-themed FunZone featuring bounce houses, obstacle races, craft stations, and games. Wristbands will provide access to these activities. Food options available for purchase include pizza, nachos, hot dogs, ice cream, and popcorn.
AppWizard
July 17, 2026
The Dodo Studios Minecraft Bedrock marketplace offers over 400 add-ons, worlds, and skin packs for the Bedrock Edition, accessible through the official Minecraft Marketplace without third-party downloads. The content supports cross-platform play on mobile, Nintendo Switch, Xbox, and PlayStation, allowing diverse gaming experiences. Each product page includes a rating, features, and pricing typically under a few hundred Minecoins. Notable offerings include Bed Wars for competitive matches, One Block for a unique survival challenge, and Craftable Houses and Mansions for creative building. Secret Doors and the WEAPONS++ pack enhance gameplay with innovative features. The marketplace has an average rating of 4.6 out of 5 from nearly half a million reviews, with most items priced affordably, encouraging players to purchase multiple add-ons. Players can easily choose their first purchase based on their preferred gameplay style, and Dodo Studios regularly adds new content to the marketplace.
AppWizard
July 17, 2026
Alexander Dao, Vice President of Advertising and Sponsorship at Electronic Arts (EA), discussed the strategic advantages of integrating advertising into console and PC games from the outset, enhancing monetization and user experience. He emphasized the importance of designing games with advertising in mind for a more organic inclusion, which varies by game genre. Dao cited the collaboration between The Sims 4 and Coach as a successful example of unobtrusive brand integration. He also mentioned EA's launch of EA Advertising, a platform to facilitate brand advertising within its games, reflecting EA's commitment to innovative advertising strategies.
AppWizard
July 17, 2026
Overwatch introduced a 1-3-2 flex mode, allowing one tank, three DPS, and two support characters, with the option for one DPS to switch to tank. Early experiences indicate that teams with two tanks often dominate those with one, raising concerns about the format's balance. Adjustments to tank health and abilities do not sufficiently address the advantages of having two tanks. The exploration of this hybrid format does not resolve the ongoing debate between the 5v5 and 6v6 setups, as each has distinct characteristics that complicate finding a viable compromise.
AppWizard
July 17, 2026
In 2026, Grand Theft Auto VI is set to launch on PS5 and Xbox Series on November 19, but there is no announced release date for the PC version. Historically, every main entry in the Grand Theft Auto series has been delayed on PC, with previous titles typically releasing several months after their console counterparts. The trend indicates that GTA VI may also experience a similar delay. Rockstar prioritizes console development due to strategic partnerships and market dynamics, which allows for a more refined gaming experience. Although PC gamers must wait for the release, they often receive a superior version with improved graphics and performance. In 2026, the performance of current-generation consoles has narrowed the gap with PCs, leading to speculation about a potentially shorter delay for the PC version of GTA VI.
AppWizard
July 17, 2026
Joe Ziegler, the game director of Marathon, has left Bungie and the game effective immediately, just four months after its release. Del Chafe III will take over Ziegler's role, working with creative director Julia Nardin. Ziegler expressed gratitude to fans in a message on X and hinted at new opportunities ahead. Marathon's player counts on Steam have not matched those of Destiny 2, and the game faces challenges in establishing itself in a competitive market. Ziegler joined Bungie in 2022 and became the leader of Marathon two years ago. His departure, along with that of Lars Bakken, former design lead for Marathon, raises concerns about Bungie's stability and future direction.
AppWizard
July 17, 2026
Recent layoffs at Xbox have raised concerns about id Software's ability to develop new games and maintain its idTech engine. However, id Software stated that its current workforce is comparable to that of a decade ago, during the development of the 2016 Doom reboot. Studio director Hugo Martin refuted claims that the studio has been significantly downsized, asserting that reports of having only 50 employees are false. Despite layoffs affecting the Frankfurt office, where the team was reduced from 12 to 6 employees, Martin's comments aim to reassure fans and stakeholders about the studio's stability.
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