Metal Slug Tactics: A Surprisingly Successful Transition
I’ve lost way too much time to the Metal Slug series over the years, that most ubiquitous of Neo Geo arcade shooters. Classic Contra-adjacent run-and-gun shooters; loud, dumb and gorgeously animated. So how on earth does that translate to a turn-based tactics game? After playing a few rounds of the surprisingly beefy demo, the answer is ‘impressively well’, a few rough edges aside.
Developed by Lekir Studio (best known for the goth horror roguelike Rogue Lords) Metal Slug Tactics does an admirable job adapting the run-and-gun formula to a turn-based isometric battlefield. Not surprisingly, this one’s a bit of a roguelike too. Or roguelite, or however you want to define a snappy, run-based game where you gradually unlock more goodies and features over time.
Available on Steam now, and has my seal of approval.