While this paleontologist doesn’t find Elden Ring’s monster designs all that realistic, he was impressed by FromSoft’s subtle storytelling and commitment to ‘speculative biology’

In a recent episode of the video series Reality Check, paleontologist Dr. Darren Naish provided an intriguing analysis of the monster designs featured in the acclaimed game Elden Ring. While it may come as no surprise that the creatures do not strictly adhere to realism, Naish commended the developers at FromSoftware for their meticulous attention to detail and their dedication to crafting a rich fictional universe.

Insights from a Paleontologist

One standout example from Naish’s review is the much-maligned Land Octopus. This creature has garnered a reputation among players, yet Naish highlighted its design as a testament to thoughtful environmental storytelling. He noted that these beasts are typically located at shorelines or in shallow waters, mimicking the behavior of real-life intertidal octopuses. Furthermore, their movements reflect adaptations suited to a hybrid environment, showcasing a blend of creativity and biological plausibility.

Naish’s insights extend beyond just Elden Ring. The series has also featured perspectives from various experts, including parkour athletes evaluating the acrobatics in Assassin’s Creed and psychologists analyzing the intricate relationships within The Sims. Each episode enriches the understanding of how game design interacts with real-world principles, offering viewers a unique lens through which to appreciate their favorite titles.

As the gaming landscape continues to evolve, the intersection of science and art in video game design remains a captivating topic, inviting both players and professionals to explore the depths of creativity and realism within interactive entertainment.

AppWizard
While this paleontologist doesn't find Elden Ring's monster designs all that realistic, he was impressed by FromSoft's subtle storytelling and commitment to 'speculative biology'