“I think we might’ve died if we tried to do a 24-episode order of a show like this.” Fallout TV series cast, creator, and showrunners talk about adapting the iconic game franchise in a new interview.

A Dark World Brimming with Comedy

Jonathan Nolan, the visionary behind the Fallout TV series on Prime Video, recently shared insights into the creative process behind adapting the beloved game franchise into a television format. Nolan, along with showrunners Geneva Robertson-Dworet and Graham Wagner, and a talented cast including Aaron Moten, Ella Purnell, and Michael Emerson, have navigated a fine line between the dark themes and the intrinsic humor of the Fallout world.

Nolan expressed enthusiasm for exploring a tone that combines dark humor with the distinct comedic elements from the games. “The thing that I got to do with this project that I really hadn’t gotten the chance to do before was the humor, the comedy,” he remarked. This approach was crucial to maintaining the antic spirit of the Fallout universe.

Robertson-Dworet emphasized the importance of balancing the series’ dark humor with the progression of the storyline. One particularly bold moment occurs during the second episode, where a lifelike puppy replica meets an untimely end in an incinerator, showcasing the show’s commitment to its darkly comedic roots.

Three Leads, One Show

Unlike the single-protagonist approach of the Fallout games, the series offers a multi-perspective narrative focusing on three central characters: Vault Dweller Lucy (Ella Purnell), Brotherhood of Steel aspirant Maximus (Aaron Moten), and The Ghoul (Walton Goggins), an actor turned wasteland gunslinger.

Nolan and Bethesda Game Studios’ Todd Howard found excitement in telling pre-apocalyptic flashbacks, particularly those involving Cooper Howard, while also delivering the sense of distraction that is a hallmark of the Bethesda gaming experience. “Obviously, with this series we can’t give the audience the same open-world interactive experience they have with the games,” Nolan admitted, noting the different storytelling opportunities that television provides.

Purnell sees her character Lucy as embodying the beginning of a player’s journey in the Fallout universe, while The Ghoul represents someone who is fully integrated into the wasteland’s harsh realities. Moten shared that his character, Maximus, is often torn between his allegiance to the Brotherhood and his personal desires, adding layers of complexity and discovery to his journey.

Scale and Presentation

Michael Emerson, who portrays the renegade scientist Wilzig, expressed amazement at the series’ production scale, noting the vast and realistic sets that challenged actors to adapt their performances to such grand environments. The series’ scope and ambition, however, also meant contending with the constraints of an eight-episode format.

Wagner candidly discussed the mixed feelings associated with the limited number of episodes. While a concise series allows for more manageable production, both he and Nolan hinted at the creative desire for more time to fully explore the Fallout world. Wagner humorously suggested that they might be grateful for the brevity if a second season materializes.

In describing the series, Nolan declined to simplify it to a single word, instead highlighting the myriad of textures that make the franchise unique: dark, emotional, violent, funny, satirical, and subversive. Emerson, however, summed up his thoughts on the series with one word: “It’s epic.”

Winsage
"I think we might've died if we tried to do a 24-episode order of a show like this." Fallout TV series cast, creator, and showrunners talk about adapting the iconic game franchise in a new interview.