As of January 2026, the Rockstar Games Launcher has 18.3 million monthly active users engaged with Grand Theft Auto V. A software update on March 31, 2026, introduced support for Windows 11 and various performance improvements. The anticipated launch of GTA 6 is scheduled for November 19, 2026. Since its launch in September 2019, the launcher has focused exclusively on Rockstar titles, facing competition from platforms like Steam and Epic Games Store. As of March 2026, GTA Online recorded 17.9 million players across major platforms, with 4.2 million daily active users. In 2026, PC players accounted for 42% of GTA V's global player base, translating to approximately 7.7 million monthly active PC players. The March 2026 update included enhancements such as an upgraded embedded browser and a new Discord Social SDK. Players in Brazil faced restrictions on purchasing through the launcher due to local consumer protection laws. The GTA+ subscription service had 878,284 active subscribers as of early 2026.
Microsoft is introducing a feature in Microsoft Edge that allows users to sign in with a Google account, expected to roll out in July 2026 for Windows and macOS. This change signifies a shift from the previous requirement of a Microsoft account for various services. Users will see their Gmail address on the Edge profile card after signing in, and synchronization will be enabled. Microsoft has also allowed users to create a Microsoft account using a Gmail address, although this option was not widely known. Additionally, Microsoft is considering removing the mandatory Microsoft account sign-in during the Windows 11 setup process, responding to user feedback. The introduction of Google account sign-in aims to attract Chrome users and ease their transition to Edge.
Microsoft rolled out several preview builds of Windows 11 in early June 2026 as part of the Windows Insider Program, focusing on refining existing functionalities rather than introducing many new features. A new Beta channel for version 26H1 was launched, featuring:
- Screen Tint: An accessibility feature that provides a system-wide color overlay to reduce eye strain, accessible through Settings > Accessibility > Vision > Screen Tint, offering six preset colors or custom hues.
- Low Latency Profile: Temporarily boosts processor frequency for 1 to 3 seconds during interactive tasks, improving application launch times by up to 40% and interaction times by as much as 70%, operating automatically without manual toggles.
- Widgets Experience Update: Widgets now open without hover activation, Taskbar badges are off by default, and alerts are limited until user interaction. The dashboard displays Widgets under "widgets," and badging aligns with the system accent color.
- Magnifier Enhancements: Users can input specific zoom percentages directly and access additional zoom presets ranging from 5% to 400%.
- File Explorer Changes: Improvements for compatibility, performance, and reliability, including support for paths with double backslashes and quotation marks, and middle-click support for opening folders in new tabs.
- Windows Update: Unification of drivers, .NET, and firmware updates with monthly quality updates, reducing required restarts to one per month.
- Windows Search Enhancements: Improved handling of typos, missing letters, and partial app names, prioritizing accurate search results even with input errors.
WhatsApp for Windows, despite having a large user base of 3 billion globally and 1.6 billion on Windows, suffers from significant performance issues, including high RAM usage (400 MB before logging in and up to 1.2 GB while idling), slow message delivery, and a choppy scrolling experience. The app operates as a web wrapper using the WebView2 framework, which leads to inefficient resource consumption compared to native applications. Users across various hardware configurations report freezing, delayed messages, and instability. Microsoft’s Teams app also faces similar performance challenges due to its reliance on the same framework. There is a growing concern about the trend of developers opting for web applications over native ones, driven by a lack of trust in native frameworks. Despite Microsoft's push for native app development through WinUI, there is currently no native version of WhatsApp for Windows, while Meta has developed optimized versions for other platforms.
Truecaller has launched Truecaller Lite, an application designed for entry-level Android smartphones, targeting users in Africa, Latin America, and Asia. The app is only 10 MB in size and offers essential features like caller ID, spam and fraud blocking, and number search, optimized for devices with limited resources. Initially launched in Nigeria and Colombia, Truecaller Lite will expand to Kenya, Ghana, Algeria, Chile, Egypt, Iraq, Indonesia, Bangladesh, Sri Lanka, and Malaysia. In 2025, Truecaller identified over 68 billion spam and fraud calls globally, highlighting the need for this service in markets with prevalent entry-level devices. Truecaller Lite is available for download on the Google Play Store.
The Chinese gaming market is valued at approximately .6 billion and is projected to have over 683 million players by the end of 2025, with 42.4 million users on the Steam platform. Client-based PC games make up about 22.28% of the market, equating to around .5 billion, while the legal console market is estimated at .1-1.2 billion for 2025. Steam holds 87% of all monthly active users in the PC and console market, while PlayStation, Nintendo, and Xbox account for 6%, 5%, and 2%, respectively. As of the end of 2022, there were over 16.7 million console players in China, with total console revenue reaching approximately .3 billion. Major gaming events like ChinaJoy and Bilibili World attracted over 410,000 and 300,000 visitors, respectively, in 2025. The demand for gaming merchandise is growing, with over 100 million users searching for related products by 2025. Heybox is the primary distribution channel for PC keys, with TapTap and Sonkwo also gaining popularity. Effective marketing relies on platforms like Heybox, Bilibili, and Douyin, while Xiaohongshu and Weibo remain influential. The leading game genres in China include action/shooters (33%), RPG/adventure (24%), and simulation/management (16%).
In the first half of 2024, Google Classroom recorded approximately 10 million daily active users on Android devices. The Google Play Store had 2.06 million apps available as of February 2025, with 96.98% being free. There are 38 million Chromebooks deployed in K-12 schools, which represent the main Android app install base. Education accounts for 60.1% of all Chromebook sales. Most Chromebooks in schools are equipped with 4 GB of RAM, limiting multitasking capabilities, while the Chromebook Plus line features at least 8 GB of RAM for better performance. H1 2025 shipments of Chromebooks increased by 10.6% year-over-year, totaling 11 million units. The education sector is the primary driver of Android app activity on Chromebooks, with Google Workspace for Education reaching 170 million users by late 2025. Popular educational apps include Duolingo, Google Classroom, and Quizlet.
Gabe Newell, founder and president of Valve, denied allegations that Steam operates as a monopoly, stating that gamers have numerous purchasing options beyond Steam, including consoles and other platforms like the Epic Games Store. Steam has maintained its dominance in the digital PC gaming market for over a decade, with a 60% increase in its user base in the past five years, reaching around 42 million active users. Despite competition from Epic Games, which offers an 88% revenue share to developers, it has not displaced Steam. Newell also addressed claims that Valve restricts pricing strategies for publishers on non-Steam platforms, asserting that Valve does not dictate pricing to third-party developers. Valve is currently facing multiple lawsuits, including an antitrust case and another related to loot boxes.
Google has announced that over 250,000 Android applications have been created using its AI-powered tool within Google AI Studio, primarily by individuals with no prior app development experience. The tool allows users to build native Android apps without coding knowledge, addressing a significant barrier in software development. Google is also working on simplifying the app publishing process, with plans to enable direct publishing to the Play Store from AI Studio. Concerns have been raised about the quality of AI-generated apps, but Google maintains that high-quality standards will be prioritized in the publishing process.