Going Medieval, a Middle Ages-themed colony simulation game, has officially emerged from early access after five years of development. The game has evolved from being similar to RimWorld to capturing the complexity of Dwarf Fortress. The player experienced challenges related to a large pit in the game, which led to memorable moments, including an encounter with raiders. The player successfully managed the situation and built a castle above the cellar, with plans to construct a cathedral that will include a crypt.