AI in gaming

AppWizard
April 4, 2026
Digital Extremes, the studio behind Warframe and Soulframe, opposes the use of AI in game development. Community Director Megan Everett stated that the company is "very non-AI" and emphasized that all content in their games will be created by humans. She expressed frustration with AI-generated content, stating that it causes uncertainty about the authenticity of art. Despite skepticism towards AI in the industry, some developers are still using AI, as seen with Arc Raiders, which initially utilized AI voice acting but is now shifting to handcrafted assets. A survey indicated that 90% of developers want clearer AI disclosures on platforms like Steam, while some games have included AI "placeholders" in final releases. This has led to concerns among creators about the influence of AI on their work.
AppWizard
March 28, 2026
The Expanse: Osiris Reborn has acknowledged the use of generative AI in its development, while Pearl Abyss apologized for unintentionally including AI-generated assets in Crimson Desert. Other games like The Alters and Clair Obscur: Expedition 33 have faced similar issues with AI elements. Developers are increasingly cautious about AI integration, with some, like Arc Raiders, moving away from AI-generated voice actors. When AI-generated art appears, developers often claim these were placeholders, which raises concerns about their inclusion in final products. Josh Sawyer highlighted the importance of distinguishing between temporary and final assets in his project Pentiment. The creative process relies on human vision and artistry, which generative AI cannot replicate. Additionally, the environmental impact of AI technology is a concern due to the energy demands of data centers. Developers' claims of unintended AI assets raise questions about transparency, contrasting with Owlcat's open acknowledgment. Players react negatively to AI-generated artwork, leading to swift apologies from developers, highlighting the tension between AI use and artistic integrity.
AppWizard
March 1, 2026
The Game Developer's Conference (GDC) will take place from March 9 to March 13, 2026. GDC focuses on the intricacies of game creation and explores emerging technologies and innovative techniques in gaming. Attendees can expect potential game announcements from companies like Epic Games, Blizzard, Nintendo, and Xbox. The GDC Vault and the Festival of Gaming YouTube channel provide resources for game creators to share their design philosophies. A central theme for GDC 2026 will be the role of artificial intelligence in game development, with discussions led by developers from companies such as Google, Capcom, NVIDIA, Xbox, and Sega.
AppWizard
February 28, 2026
Generative AI is increasingly integrated into video game development, with applications ranging from art assets to gameplay mechanics. A poll of approximately 1,000 respondents revealed that over 40% prefer traditional game development with no AI involvement. More than half of participants are open to generative AI to varying degrees: 20% oppose its inclusion in final products but accept its use as a productivity tool, while 21% approve of some AI involvement if disclosed. Additionally, 14% would engage with heavily AI-utilized games if enjoyable. Concerns about AI-generated code have been raised by developers, particularly regarding its quality. Despite skepticism, there is agreement on the benefits of AI-accelerated rendering techniques for performance improvements.
AppWizard
January 29, 2026
Highguard is a high fantasy extraction FPS that has garnered attention but has a subdued post-reveal marketing strategy. It received mixed reviews, with only 37% of players on Steam leaving positive feedback, which increases to 78% among those who played for over five hours. The game sparked polarized discussions on social media, with both defenders and detractors voicing their opinions. Larian Studios’ co-founder, Swen Vincke, criticized the negativity towards new titles, advocating for respect towards creators and suggesting that critics should be evaluated on the impact of their reviews. He acknowledged the financial pressures on players regarding game purchases and emphasized the importance of constructive criticism without personal attacks. Vincke also expressed concern about the sensitivity of creative individuals and the potential loss to the industry if they withdraw due to harsh criticism.
AppWizard
January 17, 2026
Valve has updated the declaration form for game submissions to Steam, emphasizing the need for developers to disclose any AI-generated content that is "consumed by players," including art assets, music, writing, and marketing materials. This change shifts the focus from development tools to the actual content delivered to players. Developers are required to declare AI-generated elements such as artwork, sound, and narrative. Valve has maintained a separate check for games using AI to generate content or code during gameplay, allowing players to report inappropriate content and holding developers responsible for safeguarding against such issues. The update clarifies the use of AI in game development without completely overhauling the previous guidelines.
AppWizard
January 7, 2026
The rising costs of RAM have delayed a PC upgrade for the author, who reflects on the implications of technology in gaming. Tim Sweeney, CEO of Epic Games, criticized Steam's generative AI disclosure requirement, comparing it to revealing haircare routines. The author supports Valve's perspective, viewing the disclosure as a safeguard against issues related to generative AI, which has been accused of automating plagiarism and using copyrighted material. The energy demands of AI data centers are also a concern, drawing parallels to collective environmental damage. Transparency in AI usage in gaming is deemed essential, with Activision's vague statement about generative AI in Call of Duty raising questions. The author believes that if AI enhances games, developers should explain their creative processes. As AI-generated content becomes more common, there may be a trend for developers to announce their lack of AI involvement, though the prospect of creativity driven by algorithms is seen as disheartening.
AppWizard
December 31, 2025
Larian Studios confirmed its use of AI to "explore references," while Expedition 33's Sandfall faces allegations regarding its AI applications. Black Ops 7 was criticized for using generative AI art assets, and Arc Raiders utilized AI to generate additional voice lines. Adrian Chmielarz, founder of The Astronauts, expressed skepticism about AI's ability to create compelling games, stating that quality games cannot be made solely through AI. He acknowledged the impressive capabilities of AI but emphasized the need for human creativity in game development. Chmielarz mentioned Revolution Software's use of AI to upscale imagery for Broken Sword, which he considers a fair application of the technology. He maintains a strict policy against AI-generated content in his projects, emphasizing the importance of human connection in gaming. Chmielarz noted that AI might be more accepted as a tool rather than a creative force and speculated that the gaming landscape will shift dramatically by 2026 with major titles on the horizon.
AppWizard
December 30, 2025
A recent survey by Google Cloud found that 90% of game developers are exploring generative AI. Millennium Whisper, a dating sim by Parable Studios, is the first game on Steam to run a large language model entirely on-device, avoiding cloud-based inference. This approach allows for unique in-game conversations and addresses ethical data usage, as actors retain ownership of their data and receive royalties. The game uses actor-led role-play sessions for character behavior, ensuring high-quality data. Running AI locally enhances energy efficiency and sustainability, contrasting with traditional server-based models that incur ongoing costs. Millennium Whisper received grant funding from Innovate UK and is currently in Early Access. Ambrose Robinson, the founder of Parable Studios, emphasizes the importance of energy savings and the sustainability of their AI approach.
AppWizard
December 21, 2025
Clair Obscur: Expedition 33 has had its two awards revoked by the Indie Game Awards (IGA) due to the studio's use of generative AI tools during development, which violated the IGA's eligibility criteria that prohibit such practices. Mike Towndrow from Six One Indie confirmed the decision, stating that Sandfall Interactive acknowledged the use of generative AI on the day of the award show. As a result, the Game of the Year award has been awarded to Blue Prince, and the Debut Game award to Sorry We're Closed. Sandfall had previously faced scrutiny for its substantial budget, which some argued contradicted the indie spirit.
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