animation

AppWizard
August 1, 2026
Argonaut Games has announced a remaster of Croc 2 Kingdom of the Gobbos, set to be released on modern consoles and PC. The remaster will feature classic platforming action with enhancements, including a triple jump mechanic and expanded gameplay options such as racing and flying. Players will explore four unique villages, rescue Gobbos, and encounter new Guardians. The remaster will also include the “Croc2pedia,” a digital museum with production materials and interviews about the game's development. It will be available on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, and Windows PC via Steam and GOG.com.
AppWizard
July 30, 2026
A fan-driven rendition of the musical Hamilton, created in Minecraft and titled "Schamilton," has garnered over 1.4 million views on YouTube. The cast includes Filipina animation student Poi, known as "Fleurontoxica," who plays Elizabeth Schuyler, and Elijah “EdHed” Densmore as Alexander Hamilton. Casting began in late October 2025, with both actors submitting audition tapes. The rehearsal process involved traditional production elements adapted for Minecraft, including specific character movements. The live performance was streamed without edits, using vanilla Minecraft and pre-recorded audio to address latency issues. Both actors expressed surprise and gratitude for the overwhelming support from viewers.
AppWizard
July 29, 2026
Koei Tecmo has launched successful titles like Nioh 3 and Pokémon Pokopia and is shifting focus from blockbuster releases to sustainable growth. The company plans to release six major console and PC titles, 19 mid-range titles, and two original online and mobile titles by March 2027. Major anticipated titles include Attack on Titan 3, which will have a unique opening animation produced by MAPPA, and Wo Long 2: Wings of Ember. Koei Tecmo's president expressed surprise at the success of Pokémon Pokopia, which exceeded initial expectations.
AppWizard
July 26, 2026
Halo: Campaign Evolved, a remake of Halo: Combat Evolved, has been released in early access on the Steam marketplace by Xbox and Halo Studios. It has quickly become a top seller on Steam, currently priced competitively. The game has received a “Mostly Positive” rating from users, with around 70% of reviews being positive. Players have praised its gameplay mechanics and visuals, but there are concerns about bugs, performance issues, and the quality of cutscenes. The game has been verified for compatibility with the Steam Deck. Its position as a top seller may be challenged by other games like Palworld as the gaming community explores new releases.
AppWizard
July 25, 2026
Build a Rocket Boy is committed to developing its open-world shooter, MindsEye, despite facing challenges such as low sales, recent layoffs, and allegations of surveillance technology being installed on employees' workstations. The latest update, Update 8, introduces a team-based multiplayer mode called "grenade football," where players aim to score by propelling a large ball into the opposing team's net. However, the gameplay appears unpolished, with issues like the oversized ball disappearing during play. The game has seen a peak of only 36 concurrent players in the past 24 hours, raising concerns about player engagement. The update also includes new racing circuits, social features, and improvements to the single-player experience, such as better enemy physics, adjusted mission difficulty, and refined AI behavior. Despite the rocky launch, there is a desire for improvement, but former developers have protested against the studio's practices, and concerns have been raised about the shifting of work from employees to the fanbase during a crisis in the gaming industry.
AppWizard
July 22, 2026
The fifth snapshot of version 26.3 has been released, featuring updates to the Data Pack version (112.0) and Resource Pack version (93.0). Key technical changes include enhancements to the codec for element lists and tags, allowing a mix of inline values and references. Modifications to world generation include the removal of the fields extrararegrowths and catalystchance from minecraft:sculkpatch. Resource Pack updates involve shader changes, including renaming a define and changes in shader compilation processes. Several bugs have been fixed, including issues with server address updates, incorrect command contexts, and various rendering problems. Snapshots are available for Minecraft: Java Edition, with a recommendation to back up data before testing.
AppWizard
July 16, 2026
The Sega Master System, nearly four decades after its debut, is supported by a homebrew community that produces new content. A notable project is Devwill, a Master System port of a 2017 PC game by Brazilian developer Amaweks. Devwill is an arcade-style platformer featuring a golem on a quest, with gameplay involving combat against the undead and navigating challenging environments. Following its initial release, a sequel called Devwill Too was launched in 2019. Amaweks is set to release a cartridge version of Devwill on August 5, 2026, through LMS Retro, with a European version to be distributed by Teknamic. The game will include a hand-drawn manual, and a trailer showcasing in-game footage and stop-motion animation has been released.
BetaBeacon
July 8, 2026
Pocketpair Publishing and Frontside 180 Studio are releasing an Android version of the 2D roguelike action game Never Grave: The Witch and The Curse. The game was initially launched for PlayStation 5, Xbox Series, PlayStation 4, Switch, and PC via Steam on March 5, 2026.
AppWizard
July 6, 2026
Paralives, created by indie designer Alex Massé, launched on Steam in May 2026 as an early access title and sold 250,000 copies within eight hours, achieving a peak concurrent player count of 78,603. The game allows players to create and customize characters called Parafolk, featuring extensive representation and body inclusivity. It offers user-friendly building and decorating tools, enabling flexible item placement and personalization. The art style is a comic-book aesthetic reminiscent of "Spider-Man: Into the Spider-Verse." Paralives was developed independently with community feedback, contrasting with EA's acquisition of The Sims, which raised concerns among players regarding corporate influence and representation. The game is priced at £33.50, with plans for free downloadable content updates.
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