Lossless Scaling is a standalone application that enhances gaming by providing upscaling and frame generation capabilities for various PC games, regardless of the graphics card. It was initially developed for integer scaling of older pixel graphics games but has evolved to include enhancements similar to DLSS and FSR. The application features built-in upscalers using algorithms like FSR, LS1, and Integer scaling, serving as alternatives for games without support for advanced technologies. A key feature is the LSFG algorithm for Frame Generation, which can potentially double, triple, or quadruple frame rates, though it may introduce increased latency and some "unreal" generated frames. Lossless Scaling significantly improves performance in space simulation games, boosting frame rates from around 90 FPS to 140 FPS and enhancing complex scenes. It also benefits console ports with frame rate caps, such as Need for Speed Hot Pursuit Remastered, where activating 2x Frame Generation can raise the frame rate from 60 FPS to 120 FPS, improving visual fluidity despite some input lag.