artistry

AppWizard
March 28, 2026
The Expanse: Osiris Reborn has acknowledged the use of generative AI in its development, while Pearl Abyss apologized for unintentionally including AI-generated assets in Crimson Desert. Other games like The Alters and Clair Obscur: Expedition 33 have faced similar issues with AI elements. Developers are increasingly cautious about AI integration, with some, like Arc Raiders, moving away from AI-generated voice actors. When AI-generated art appears, developers often claim these were placeholders, which raises concerns about their inclusion in final products. Josh Sawyer highlighted the importance of distinguishing between temporary and final assets in his project Pentiment. The creative process relies on human vision and artistry, which generative AI cannot replicate. Additionally, the environmental impact of AI technology is a concern due to the energy demands of data centers. Developers' claims of unintended AI assets raise questions about transparency, contrasting with Owlcat's open acknowledgment. Players react negatively to AI-generated artwork, leading to swift apologies from developers, highlighting the tension between AI use and artistic integrity.
AppWizard
March 23, 2026
Screamer is an arcade racing game developed by Milestone, set in a vibrant cyberpunk world. It features a unique dual-stick control scheme, where the left stick steers and the right stick facilitates drifts. The game includes two meters: Sync, which acts as a boost mechanic, and Entropy, which allows vehicles to become invincible for a short time. Players can customize 15 fictional cars and race on 32 tracks across four environments. The game supports online multiplayer for up to 16 players and split-screen for up to four players. It is powered by Unreal Engine 5 and features a mix of licensed and original music. Screamer is priced at .99, with a Digital Deluxe Edition available for .99, and is set to release on March 26, 2026, with early access for the Deluxe Edition on March 23. The game has received a score of 9/10.
AppWizard
March 22, 2026
Screamer is a futuristic racing game developed and published by Milestone, set to be released on March 26, 2026, with a price of £50. The game features a narrative-driven experience with diverse character representation, where racers communicate in their native languages, supported by subtitles. The first team introduced, the Green Reapers, has a storyline involving revenge against the tournament organizer, Mr. A. The game incorporates an ECHO device for speed boosts and combat mechanics, but its handling model, which mimics exaggerated drifts, may be challenging for players. Customization options are available in Gage’s Workshop, showcasing different vehicle designs. The game includes various event types, offering a rich content experience despite potential issues with driving mechanics.
AppWizard
March 13, 2026
Wētā FX is contributing to the upcoming A Minecraft Movie, with visual effects supervisor Sheldon Stopsack and animation supervisor Kevin Estey discussing the character Malgosha, known for her comedic stabbing scenes. Stopsack shares that a 'terrible' drawing made by a piglin in the film was created by his daughter. Estey highlights the importance of subtle background elements, like the Priesty-boys, which enhance the film's visual storytelling. The podcast features captivating images of Wētā FX’s work and is edited by Justin Pamenter.
AppWizard
March 11, 2026
At Fate's End is a game showcased at the Game Developer's Conference in San Francisco, featuring captivating artwork that stands out among competitors like Supergiant's Hades. The game features a protagonist named Shan, a young outcast from a family of demigods, and emphasizes realistic character movements and dynamic camera work. It combines 2D action with family drama, focusing on Shan's journey to reconcile with her siblings after becoming the Chosen One. The game includes a conversation system that allows players to explore family trauma. At Fate's End is expected to launch later this year, although a specific release date has not been announced.
AppWizard
March 5, 2026
Microsoft has announced its next-generation Xbox, codenamed Project Helix, which will integrate gaming experiences for both Xbox and PC users. The console will be capable of playing both Xbox and PC games, marking the first official confirmation of this feature. The launch is planned for 2027, and Asha Sharma, the new CEO of Xbox, emphasized the importance of preserving the artistry of gaming, stating that games will be crafted by humans using innovative technology.
AppWizard
March 3, 2026
Blender has integrated with GitHub to enhance its collaborative capabilities, allowing users to share projects and collaborate in real-time. This integration enables users to track changes, merge different project branches, and engage with the community for feedback and suggestions.
AppWizard
March 1, 2026
Necrophosis, a Lovecraftian horror game published by Dragonis Games, was released on PC via Steam in April 2025 and has received a "Very Positive" rating from players. It is set to launch on PS5 and Xbox Series X|S as part of a complete edition called Necrophosis: Full Consciousness, which will include a new DLC titled Necrophosis: Subconsciousness. The game features elements of walking simulators and cosmic horror, with gameplay lasting 2-3 hours. A detailed trailer for the DLC will be released on March 2nd at 1:15 PM ET on the Dragonis Games YouTube channel. A physical version of the complete edition will also be available for PS5, bundled with another title, The Shore. The release date and pricing for Necrophosis: Full Consciousness are expected in 2026, while the base game is currently priced at .99 on Steam.
AppWizard
February 25, 2026
OddFauna: Secret of the Terrabeast is a sandbox crafting game where players assume the role of an Astor, a critter living on a legged whale called a Terrabeast. Players can chop down trees to craft materials, build a cottage, cultivate a garden, and befriend various creatures. The demo lasts five in-game days, taking about 90 minutes to complete, and is set in a single biome. The game features hand-crafted assets and intuitive controls. It emphasizes environmental choices that affect the game's fauna. OddFauna is scheduled for early access in spring 2026, with a demo available during the Steam Next Fest until March 2.
AppWizard
February 25, 2026
A YouTuber named stan616 spent nearly 80 days recreating Marineford from One Piece in Minecraft's Hardcore mode, using over 1,187,773 blocks. Unlike Creative mode, Hardcore mode requires players to mine, harvest, and craft every block, facing threats from aggressive mobs that can lead to complete loss of progress upon death. To aid his project, stan616 used schematics to design blueprints in Creative mode, which were then exported into Hardcore mode. He documented his journey in a 90-minute video, highlighting the risks and challenges he encountered. The completed build is available for purchase on his Patreon for .00.
Search