Onimusha: Way of the Sword features a demo that showcases a later segment of the game set in Kyoto's open areas, highlighting its art direction, character movements, and swordplay. The melee combat differs from FromSoftware titles, offering immersive animations and impactful feedback. The demo was perceived as easy, particularly in "Action" mode, with basic enemies posing little threat, while the challenge increased during the boss fight. The game's director, Nihei, noted that both the demo and the event version are early in the game's progression, explaining the ease of basic enemies and indicating that players will face tougher foes as they advance. The demo included button prompts over enemies, which will not be present in the final product. Capcom intends to gradually introduce Musashi's abilities and increase enemy difficulty in the final release. The game will launch with only two difficulty settings: Story and Action, on September 24.