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AppWizard
May 8, 2025
A Minecraft Movie made its theatrical debut last month, achieving a record-breaking release. The franchise has over 200 licensing partners worldwide, expanding its reach through various collaborations that enhance both the film and the gaming experience. Notable U.S. partnerships include Fossil, which launched a collection of luxury accessories; Woobles, offering crochet kits; Crocs, with Minecraft-licensed footwear and Jibbitz; and Home Chef, creating themed meal kits. Internationally, new tabletop games and pinball machines are set to launch in August 2025, along with pet and camping gear in Europe, bedding in Mexico, crafting supplies in Japan, and party essentials in Brazil. Bandai will debut its health and beauty line in Japan in September, with additional rollouts planned. Food and beverage initiatives include offerings from San Carlo in Italy, Marumiya in Japan, Finsbury Foods in the UK and France, and Norco in Australia and New Zealand, as well as new snacks and dairy products across Europe and Brazil. Dairy Farmers of America released Minecraft-inspired vanilla-flavored green milk in March.
AppWizard
April 27, 2025
Warner Bros. has seen a resurgence at the box office in April, with “A Minecraft Movie” grossing 6.8 million globally and .6 million overseas, making it the highest-grossing Hollywood film of the year. Key market earnings include .1 million in the UK, .7 million in Germany, .8 million in Australia, and .4 million in Mexico. “Sinners” has generated .1 million worldwide and .1 million internationally, with a production budget of million. It achieved .3 million in North America during its second weekend. The film earned .3 million from Imax showings, accounting for 19% of its total gross. Disney's re-release of “Star Wars: Episode III – Revenge of the Sith” grossed .5 million globally, with significant contributions from Germany (.6 million), the UK (.3 million), and Mexico (.7 million). “The Accountant 2” debuted with .7 million worldwide, including .5 million in North America, against a production budget of million.
AppWizard
April 27, 2025
Warner Bros and Legendary's A Minecraft Movie has earned 6.6 million worldwide after four weekends, with a 44% drop from the previous Easter holiday session. Ryan Coogler's Sinners saw a 14% decline from its opening weekend, earning .5 million across 71 markets for a global total of 1.6 million. The Accountant 2 debuted in 71 international markets, earning .7 million for a worldwide total of .2 million. Disney's reissue of Star Wars: Episode III – Revenge of the Sith grossed .2 million globally, bringing its lifetime earnings to 2.2 million. It performed well in various international markets, achieving No. 1 rankings in Germany, Norway, Chile, and Bolivia, and secured the second-highest opening of the year in Germany with .6 million.
Winsage
April 17, 2025
Cybercriminals are exploiting a vulnerability in Windows systems known as CVE-2025-24054, which involves NTLM hash disclosure through spoofing techniques. This flaw allows attackers to leak NTLM hashes, leading to privilege escalation and lateral movement within networks. It is triggered when a user extracts a ZIP archive containing a malicious .library-ms file, causing Windows Explorer to initiate SMB authentication requests that expose NTLMv2-SSP hashes. Exploitation of this vulnerability began shortly after a security patch was released on March 11, 2025, with campaigns targeting government and private institutions in Poland and Romania. These campaigns utilized spear-phishing emails containing malicious ZIP archives, which, when interacted with, leaked NTLM hashes. The malicious files included various types designed to initiate SMB connections to attacker-controlled servers, allowing for pass-the-hash attacks and privilege escalation. The stolen hashes were sent to servers in several countries, indicating potential links to state-sponsored groups. One campaign involved Dropbox links that exploited the vulnerability upon user interaction. Microsoft has recommended immediate patching, enhancing network defenses, user education, network segmentation, and regular security audits to mitigate risks associated with this vulnerability.
AppWizard
April 16, 2025
Frame time measures the time interval between individual frames displayed on the screen, providing a more detailed view of frame consistency compared to frames per second (FPS). An ideal frame time for a game running at 60 FPS is 16.6 milliseconds per frame, and deviations can lead to stuttering. A frame time graph shows frame time in milliseconds on the vertical axis and frame number or recording time on the horizontal axis, with a flat line indicating optimal performance. Gamers often prefer consistent, lower FPS over fluctuating higher FPS for a better experience. Troubleshooting frame time issues involves examining CPU and GPU utilization and adjusting settings. Keeping video drivers updated is essential, and persistent issues may indicate problems with the game itself, as seen in titles like Gotham Knights and Elden Ring.
AppWizard
April 16, 2025
Google Wallet has introduced real-time train status alerts for users in India and Canada, allowing them to receive notifications about their train's status, such as "On Time" or "Delayed." Additionally, parents and guardians in select countries can now permit their children to add event tickets and generic passes to their Wallet accounts, with the rollout starting in the U.S., U.K., Australia, Spain, and Poland. Google will host its I/O 2025 event on May 20 at 10 am PT, where updates for Wallet and Pay will be discussed, along with developments related to Android 16, Android XR, and Wear OS 6. Android 16 will feature Live Updates and has reached Platform Stability, allowing developers to refine applications. The Android 16 Beta includes Auracast support for hearing aids to enhance accessibility.
AppWizard
April 11, 2025
Developer Zerat Games has withdrawn its visual novel from the Steam platform to avoid complications with Valve, while defending the game's themes of incest and sexual violence as fetishes. The studio expressed understanding that some may find these themes disgusting but advocated for the exploration of desires without harm. The game's removal followed actions taken by Valve in the UK, Canada, and Australia, where UK Home Secretary Yvette Cooper condemned the content as illegal and mentioned new regulatory measures being implemented. Zerat Games aims to promote dialogue on diverse expressions of human sexuality despite societal challenges.
AppWizard
April 11, 2025
The 2025 Triple-i Initiative showcase features trailers from over 30 game developers and publishers, with 37 different announcements. It can be viewed on YouTube and Twitch at specific times for various regions: North America at 12 PM PT / 3 PM ET, UK at 8 PM BST, Central Europe at 9 PM CEST, and Australia at 5 AM AEST (next day). Highlights include updates on titles such as The Alters, Outbound, Enshrouded, Moonlighter 2, V Rising, Deep Rock Galactic, Endless Legend 2, and Rematch. Team Cherry is not participating in this year's showcase.
AppWizard
April 9, 2025
Meta is expanding its Teen Accounts protections, initially launched on Instagram, to Facebook and Messenger for users aged 13-15. These accounts limit messaging capabilities, filter out inappropriate content, and remind users to take breaks from screen time. Teens under 16 need parental permission to change default settings, with 97% choosing to maintain protections. The rollout of similar Teen Accounts on Facebook and Messenger is happening in the US, UK, Australia, and Canada, with global expansion planned. New features for Instagram Teen Accounts will require parental approval for going Live and disabling a feature that blurs suspected nude images in direct messages. An Ipsos survey indicated that 94% of US parents find Teen Accounts beneficial, and 85% believe they promote positive online experiences. Meta has over 54 million active Teen Accounts globally and is committed to enhancing safety for young users.
AppWizard
April 8, 2025
Meta is expanding its “Teen Accounts” initiative to include Facebook and Messenger, which were initially introduced on Instagram. This feature automatically implements privacy settings, content restrictions, and parental controls for users under 18. The initial rollout targets users in the United States, the United Kingdom, Australia, and Canada, with plans for global availability. Teen Accounts aim to reduce exposure to harmful content and enhance parental oversight by limiting interactions to friends or previously contacted users. Meta reports that 54 million teens worldwide have adopted Teen Accounts on Instagram, with 97% of teens aged 13-15 opting to retain their built-in protections. A study showed that 94% of parents found Teen Accounts helpful, and 85% believed they fostered a positive online experience. Additional protections for teens under 16 on Instagram include requiring parental approval for live broadcasts and disabling nudity protection. Meta has also introduced features to encourage breaks from device usage, such as daily reminders and the activation of “Quiet Mode” at night.
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