MoteMancer is an automation game developed by indie studio CyanAvatar, where players act as an alchemical apprentice managing a magical factory across six elemental planes. Players extract elemental motes from magical energy veins, which can be mixed to create various materials and devices. The game features a non-linear research system that allows multitasking and unexpected discoveries. Each of the six interconnected worlds presents unique puzzles and challenges, requiring players to adapt their strategies as they transition between planes. The game utilizes a hexagonal layout for factory design, enhancing complexity. A demo is available on Steam, with progress potentially carrying over to the full game.