backward compatibility

BetaBeacon
May 15, 2025
8BitMods has released the VMU Pro for the Sega Dreamcast, which is a handheld emulation machine for 8-bit games. It offers full backward compatibility, supports microSD cards up to 2TB, and features built-in emulators for popular consoles.
AppWizard
May 11, 2025
Google has announced that all Android applications will be required to support 16 KB page sizes starting November 1st, 2025. This change aims to enhance system efficiency and performance by allowing better resource allocation and reducing memory management tasks. Memory management units operate on a page size basis, and increasing the page size fourfold will streamline processes and improve user experience. All new apps and updates targeting Android 15+ devices must comply with this requirement.
Winsage
May 10, 2025
Huawei has introduced HarmonyOS Next, its latest operating system for consumer laptops, designed exclusively for modern laptop models and lacking backward compatibility with older devices. The OS features AI-driven functionality through Celia, Huawei's AI assistant, and comes pre-installed with essential applications like WPS Office. Visually, it resembles Apple's macOS, including a software shortcut bar at the bottom of the screen. HarmonyOS Next restricts sideloading applications, requiring users to access software through Huawei's native "App Gallery," a strategy aimed at reducing reliance on Western software among Chinese consumers.
AppWizard
May 6, 2025
ChromeOS has introduced significant enhancements, particularly in Android app support, improving functionality and integration. The latest updates include upgraded Bluetooth technologies, improved content search capabilities, and the integration of Android 11 changes using virtual machines for better app performance. The initiative "Start building apps for ChromeOS" provides guidance for developers to optimize applications for these devices. Accessibility features like Face Control, Bounce Keys, and Slow Keys have been added to assist users with various needs. Security improvements include theft detection and quick locking, while usability enhancements like Fast Pair simplify device connections. Recent updates also focus on integration and compatibility with existing file systems and support for Android and Linux applications, aiming to create a cohesive ecosystem.
Winsage
April 9, 2025
Microsoft has implemented a compatibility hold for Windows 11 24H2 affecting devices using the sprotect.sys driver from SenseShield Technology, which is crucial for encryption protection in enterprise security software. This hold impacts all versions of the sprotect.sys driver, specifically versions 1.0.2.372 and 1.0.3.48903, causing potential disruptions such as unresponsiveness and black or blue screen errors. Users are advised not to force the Windows 11 24H2 update until the issue is resolved, and Microsoft is collaborating with SenseShield to investigate the problem. Additionally, Microsoft has previously issued holds for other issues related to Dirac Audio enhancement technology and AutoCAD 2022, raising concerns about the compatibility and stability of Windows 11 compared to Windows 10.
BetaBeacon
April 4, 2025
Nintendo Switch 2 will not be compatible with original Switch games at a hardware level due to different architecture. Nintendo is using a method called "Game Key Card" where users will insert the game cartridge and wait for the game to be downloaded from the cloud. This method is aimed at preventing or slowing down Switch 2 emulation.
Winsage
March 27, 2025
Retired Microsoft engineer Dave Plummer discussed the Windows Longhorn project, which aimed to succeed Windows XP but faced significant challenges. Longhorn was envisioned to overhaul the user experience and introduce features like WinFS for content-based file searching. However, the simultaneous development of many new features led to a fragile and bloated codebase, making it difficult to use in daily operations. A 2002 memo from Bill Gates prioritizing security diverted resources from Longhorn, further complicating development. Ultimately, in August 2004, Microsoft scrapped the existing Longhorn codebase in favor of the Windows Server 2003 SP1 codebase, integrating select Longhorn features. The project resulted in Windows Vista, which retained some Longhorn features while discarding others. Plummer reflected on the mixed legacy of Longhorn, acknowledging its failures and the lessons learned that shaped Microsoft's future practices.
AppWizard
March 24, 2025
Microsoft has faced criticism from the PC gaming community due to frequent Windows updates causing crashes and altering features. The Universal Windows Platform (UWP), introduced in the mid-2010s to unify operating systems, faced backlash from gamers for restricting access to game files and complicating third-party software use. Many developers bypassed UWP, leading Microsoft to reintroduce Win32 games by 2019. DirectX 10 was exclusive to Windows Vista, resulting in only 87 games being developed for it due to the unpopularity of Vista and lack of backward compatibility. Games for Windows Live (GFWL) aimed to bring Xbox Live to PC but became frustrating due to its closed ecosystem, leading to accessibility issues and unplayable titles after server shutdowns. Microsoft has since improved the gaming experience on Windows, focusing on user choice and compatibility, with features like Auto HDR and DirectStorage integrated into Windows 11.
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