balance changes

AppWizard
May 3, 2026
Blizzard is releasing a World of Warcraft Midnight class tuning update that includes significant buffs for Marksmanship Hunters, doubling the damage of Explosive Shot and Steady Shot, and increasing Rapid Fire by 20%. Warriors will receive various damage boosts, including 20% for Execute and 50% for Ground Current. Unholy Death Knights will face damage nerfs, while Frost Death Knights will gain a 5% damage increase. Devourer Demon Hunters will see a 3% damage reduction, and Guardian Druids will experience reduced burst potential but increased damage for Thrash. Augmentation Evokers will have a 5% reduction in ability and pet damage. Paladins will benefit from a 15% healing increase for Holy Paladins and a 10% armor increase for Protection Paladins. Discipline Priests will see a slight adjustment to Atonement mechanics, while Holy Priests will receive a 6% healing boost. Outlaw and Subtlety Rogues will enjoy damage increases of 5% and 7%, respectively. Enhancement Shamans will receive a 5% boost to ability damage and a 10% increase to auto attacks. Affliction Warlocks will benefit from a 20% damage increase on Unstable Affliction and Corruption. In PvP, player health will be increased to slow down combat pace. Significant nerfs are also planned for the Alleria encounter in the Mythic Voidspire raid, including a 5% health reduction and an extended berserk timer. The update will launch with the weekly maintenance on May 5.
AppWizard
April 25, 2026
Last week, a new season of Overwatch began, introducing a battle pass, a new hero, and various skins. Key updates included a nerf to Roadhog, extending the cooldown on his Chain Hook from 8 to 9 seconds, which was later reverted back to 7 seconds. Roadhog had been a dominant tank in the previous season, posing challenges for support players. The community expressed frustration over the rapid changes to his balance, highlighting the difficulties in balancing hook characters like Roadhog, who can swing between being overpowered and underpowered. Current buffs provide Roadhog players with enhanced capabilities, though even minor adjustments can significantly impact gameplay dynamics.
AppWizard
April 24, 2026
Developer Megacrit has released beta patch notes for Slay the Spire 2, focusing on refining the Ascension difficulty scaling. Changes include reduced HP for Scrolls of Biting, Owl Magistrate, and Slimed Berserker at lower Ascensions, while making them stronger at higher levels. The Vantom Act 1 boss has been nerfed, and the Waterfall Giant elite heals less in low-difficulty encounters. The team is monitoring the performance of the Act 3 boss, Doormaker, but is hesitant to make further changes. Card updates feature new artwork and significant reworks for Conflagration and Drum of Battle for Ironclad, with Conflagration now dealing two damage to all enemies four times at base. Regent's Parry has been adjusted to align better with Dexterity and Frail mechanics. Neow's blessings have seen some improvements, with Booming Conch providing additional energy and Neow's Fury allowing players to choose cards from the discard pile. Tezcatara's Nutritious Soup relic has been buffed to grant Strikes additional damage and cost nothing. The patch also includes various smaller balance changes, user interface enhancements, and bug fixes.
AppWizard
April 18, 2026
Slay the Spire 2 has gained popularity on Steam since its March launch, surpassing the original game in features. Upcoming updates include alternate versions of Acts 2 and 3, Steam Workshop support, experimental game modes, a new character, new cards, events, relics, and potions. Players can also expect bug fixes, enhanced audio and artwork, balance adjustments, and additional languages. The studio has not provided specific timelines for these updates. Recent balance changes will be integrated into the main version once stable. Developers are committed to maintaining a whimsical experience in the game. A full newsletter detailing updates is available on Steam.
AppWizard
April 15, 2026
A recent update to Marathon has introduced the 'CARRI' system, which stands for the "CyberAcme Runner Reinforcement Initiative," encouraging cooperative gameplay among players. This system rewards both solo players and teams for completing contract objectives and successfully exfiltrating together. Players can earn CyberAcme Commendations, which can be spent in the CARRI Armory for various rewards, including weapons and salvage crates. Solo players can earn commendations by completing individual objectives and can receive extra commendations when extracting with others. A new 'toggle to open' setting for proximity chat and an end-of-run feature called 'Stay Together' promote friendly interactions. The update also includes a 'Mercy Kit' for reviving downed players from other teams and introduces eleven new Deluxe Unique weapons, balance changes, and adjustments to gameplay mechanics, such as railgun charging and extraction timers. The update is now live.
AppWizard
March 23, 2026
Slay the Spire 2 has experienced financial success and positive player feedback, but recent balance changes led to negative reviews on Steam. The controversy centered around the card Prepared, which was changed to Prepare in a beta patch, altering its cost and functionality. Mega Crit acknowledged community concerns and emphasized the importance of player feedback in their patching process. They stated that the beta branch is for testing experimental changes and that adjustments are based on player input, metrics, and design philosophies. The studio remains optimistic about future changes, indicating that nothing is permanent at this stage of development.
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