big-screen

AppWizard
May 1, 2026
Six months ago, ASUS and AMD launched the ROG Xbox Ally and ROG Xbox Ally X in 45 countries, combining Xbox capabilities with Windows 11 in a portable format. Player feedback has led to continual updates, optimizing hundreds of games for handheld play and introducing features like Default Game Profiles and expanded Xbox mode. Recent updates include automatic gameplay transition to TV when docked, support for HDR10 and Variable Refresh Rate on certain docks, a Display Widget for adjusting settings via the Game Bar, improved controller pairing, and the Gamepad Cursor feature for non-controller supported applications. Automatic Super Resolution is now in preview for Xbox Insiders on the ROG Xbox Ally X, enhancing visual quality. The Xbox Wireless Headset now supports Bluetooth LE Audio for reduced latency and improved battery life. The Xbox PC app has been revamped to consolidate games from various storefronts into one library. Over 1,000 PC games are now compatible with handheld play, and features like Default Game Profiles and Advanced Shader Delivery have been introduced. Popular games supporting these features include Ninja Gaiden 4, Grounded 2, and others, with more titles expected in the future.
AppWizard
April 28, 2026
Google introduced Android 12L four years ago, tailored for larger screens on foldable phones and tablets. This led to optimizations in applications, with Google and Samsung enhancing their offerings, and third-party developers creating apps for these devices. The upcoming version 51.2 of Google Play Services will feature a badge identifying apps optimized for big-screen devices, helping users find suitable applications. This badge aims to increase visibility for these apps and encourage developer investment in the big-screen market. Additionally, Google plans to launch an Android-powered version of ChromeOS later this year, further promoting the use of big-screen devices.
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