BioWare

AppWizard
July 13, 2025
Owlcat is developing a role-playing game titled The Expanse: Osiris Reborn, inspired by the narrative depth and character-driven gameplay of BioWare's Mass Effect series. Creative director Alexander Mishulin acknowledged the influence of Mass Effect on their project, stating that many team members grew up playing it and that it has significantly impacted them as game developers. The game aims to blend intricate storytelling with engaging combat mechanics, appealing to both new players and fans of narrative-driven RPGs.
AppWizard
July 12, 2025
Markus Persson, known as Notch, has been a controversial figure in the gaming community for his views on piracy. In 2012, he suggested that a Minecraft fan should pirate the game if they couldn't afford it, stating that if they liked it later, they could buy it. He argued at the 2011 Game Developers Conference that piracy should not be considered theft, as it does not remove the original copy from circulation. Recently, he commented on the Stop Killing Games initiative, which seeks to prevent game developers from permanently shutting down games, noting that if buying a game is not a purchase, then pirating it is not theft. He also reminisced about older games that allowed players to host their own servers. Earlier this year, he gauged interest in a potential return to game development, hinting at a spiritual successor to Minecraft.
AppWizard
July 4, 2025
Electronic Arts (EA) has announced that the game Anthem will be taken offline on January 12th, 2026. Players will no longer be able to purchase in-game currency, but any accumulated premium currency can still be used until the game's closure. EA has stated that there will be no immediate layoffs associated with this decision, although future job impacts remain uncertain. Anthem, developed by BioWare and launched in early 2019, struggled to gain a significant audience and faced a troubled development process, leading to the cancellation of an enhancement project known as Anthem Next.
AppWizard
June 20, 2025
Fallout: New Vegas, released in 2010 by Obsidian Entertainment and published by Bethesda Softworks, is a unique RPG praised for its player agency, writing, and world-building, making it a candidate for a remaster to fix technical bugs and improve visuals. Dragon Age: Origins, released in 2009 by BioWare and published by Electronic Arts, is regarded as the best in its series, but a remaster seems unlikely due to a lack of familiar staff. Black & White, a 2001 game by Lionhead Studios and published by Electronic Arts, is not available on major platforms, and a remaster could enhance its AI and gameplay. Vampire: The Masquerade - Bloodlines, released in 2004 by Troika Games and published by Activision, is a classic RPG with bugs and unfinished elements that could benefit from a remaster to fix glitches and restore content. No One Lives Forever, a 2000 game by Monolith Productions and published by Fox Interactive, is unavailable due to rights disputes, but a remaster could modernize its visuals and controls. Star Wars: Knights of the Old Republic 2, released in 2004 by Obsidian Entertainment and published by LucasArts, is an unfinished narrative that could be improved with a remaster to restore missing content. Freedom Force, a 2002 game by Irrational Games and published by Electronic Arts, could benefit from a remaster to improve compatibility and support user-generated content.
AppWizard
May 29, 2025
David Gaider, former lead writer at BioWare, expressed concerns about the overuse of "trashmob fights" in gaming, advocating for a balance between combat and narrative. He was influenced by the combat-free level in Vampire: The Masquerade – Bloodlines 2, which emphasized tension through storytelling rather than action. Gaider argued against the necessity of frequent combat encounters, believing that narrative depth and political intrigue could engage players just as effectively. Despite his vision for a combat-free masquerade ball in Dragon Age: Inquisition, the design team opted to include combat, highlighting the ongoing challenge of balancing player engagement with narrative flow. Gaider emphasized that storytelling can keep players interested without relying solely on fighting.
AppWizard
May 26, 2025
Former BioWare writer David Gaider discussed the concept of "anti-fans," referring to players and content creators who focus on negative aspects of games, leading to campaigns of negativity before a game's release. This behavior is observed in a vocal minority that critiques upcoming titles, such as Dragon Age: The Veilguard and Assassin's Creed Shadows. The influence of these "anti-fans" extends beyond individual games, affecting the industry, as seen with the genre shift of Marathon and criticisms directed at Bungie. Gaider notes that this group seems to take pleasure in the potential financial failure of projects, which he describes as mean-spirited.
AppWizard
May 6, 2025
The trailer for Grand Theft Auto 6 has been released, showcasing impressive graphics and attention to detail. The game is set for release in 2026 and is expected to be one of the most successful video games in history. Rockstar Games is in a strong position, with GTA Online generating significant revenue, allowing for a lengthy development period. Despite challenges in the gaming industry, including layoffs and the struggles of several studios, major projects like GTA 6 and others from prominent developers are underway. The development of Red Dead Redemption 2 faced issues related to crunch periods, but Rockstar has committed to improving working conditions.
AppWizard
April 27, 2025
Larian Studios' founder and CEO, Swen Vincke, discussed the studio's future plans and development process in a conversation with GameSpot. After eight years with Baldur's Gate 3, Larian is preparing to release Patch Eight, which will introduce new features before transitioning support to the modding community. While Larian will continue to provide bug fixes and compatibility support, Vincke hinted at potential surprises in the future. He compared Larian's development approach to that of Obsidian Entertainment, aiming for a disciplined project scope and a steady release of quality games without compromising team well-being. Vincke expressed hope that in five years, Larian will have successfully established a rhythm for producing innovative RPGs simultaneously. He also mentioned the playful speculation of sequels to titles like "Divinity: Original Sin 3," with a tentative timeline around 2030.
AppWizard
April 27, 2025
From 2000 to 2010, PopCap Games dominated the casual gaming market, influencing the design of many subsequent mobile games. The studio's notable titles included Peggle Extreme, featured in Valve's The Orange Box, and Gyromancer, a collaboration with Square Enix. PopCap's games often drew inspiration from earlier concepts, such as Zuma from Puzz Loop and Bejeweled from the Russian game Shariki. After being acquired by Electronic Arts, PopCap shifted towards mobile and free-to-play models, leading to the decline of its original PC titles. Despite this change, the spirit of PopCap's creativity persists in the indie gaming scene, with games like Donut County and Peglin reflecting its innovative approach. Bookworm Adventures remains accessible through the Internet Archive, contributing to PopCap's lasting legacy.
AppWizard
April 14, 2025
David Gaider, former lead writer at BioWare, discussed the internal dynamics between the Dragon Age and Mass Effect teams, noting they operated almost as separate entities with distinct cultures and did not get along. This tension became apparent during the development of Anthem, which aimed to combine talents from both franchises. Despite attempts to ease the friction through staff rotations, these efforts were ineffective. Gaider experienced resistance when joining the Anthem team and faced criticism for contributions perceived as "too Dragon Age." The initial vision for Anthem was a hard sci-fi setting, but he was instructed to shift it to a science fantasy tone without clear communication to the team. Anthem launched in 2019 and was discontinued in 2021.
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