Blizzard

AppWizard
June 23, 2026
Blizzard Entertainment has updated the loot system for Diablo 4 in response to community feedback, aiming to preserve the uniqueness of items while allowing for more flexible random attributes. The changes include a broader utility for items, such as allowing a fire damage-enhancing item for a sorceress to also roll stats that complement cold skills. Additionally, the classification of Mythic Uniques will now extend to any Unique item with a purple tooltip, indicating items with maxed-out stats upon drop or crafting. These adjustments are set to enhance the loot experience and will be implemented in season 14, launching on June 30.
AppWizard
June 21, 2026
Bryce Clark is the game director of Poppy Playtime and has a history in gaming that began with DOS games. His childhood favorite was the 1994 RTS Dominus, which had technical difficulties that required troubleshooting. He has worked for studios like 343 Industries and Blizzard and became the lead technical artist at Mob Entertainment in 2023 before directing Poppy Playtime: Chapter 5, released in February. Clark enjoys games like Aethus, Strange Antiquities, and Prosperous Universe, and recently played Librarian: Tidy Up the Arcane Library and Forza Horizon 6. The oldest games on his PC are No Man's Sky and The Hunter: Call of The Wild. He has logged over 23,000 hours on Steam, with Rocket League and Ark: Survival Evolved among his top titles. Clark finds comfort in The Hunter: Call of the Wild and Subnautica. He uses Snagit for screenshots and video recording and WinDirStat for disk space management. He has shifted to a minimalist desktop organization style, using the taskbar and search bar instead of desktop shortcuts.
AppWizard
June 21, 2026
Microsoft is undergoing a restructuring that includes layoffs across its game studios and further job cuts and studio closures as part of the "Xbox reset" initiated by new CEO Asha Sharma. This initiative has resulted in the cancellation of several game projects, including: - Odyssey: Shelved in 2024 after challenges in development, including a switch from Unreal Engine to an internal engine. - Everwild: Canceled in 2025 after years of development and at least one reboot. - Perfect Dark: The reboot was canceled in 2025 despite a positive gameplay reveal, with reports of interest from Take-Two Interactive. - Contraband: Development ceased in 2025, leaving the future of the co-op smuggling game uncertain. - Project Blackbird: Canceled in 2025 after over six years of development due to financial concerns regarding the investment required for an MMO. Following the cancellation of Project Blackbird, some team members formed a new studio named Sackbird.
AppWizard
June 14, 2026
Blizzard Entertainment has filed a lawsuit against Project Ascension, a private World of Warcraft server, claiming it operates a substantial business model based on significant infringement of Blizzard's intellectual property. Project Ascension reportedly attracts over a million players and allows in-game item purchases through Donation Points, generating millions for its operators. The server is allegedly hosted on "bulletproof" servers linked to the Russia-based Aeza Group, which has been targeted by the U.S. Department of the Treasury for cybercrime. The Turtle WoW server previously faced similar legal action from Blizzard, and there has been no public response from Project Ascension regarding the lawsuit. Community sentiment appears to be one of resignation towards the situation.
AppWizard
June 14, 2026
Blizzard in Baator is a fan-driven project aimed at expanding the CRPG Planescape: Torment, featuring new narratives, cinematics, music, characters, and locations like the Frozen Wastes of Cania. The first act has launched, and the project is described as significantly larger than Siege of Dragonspear, with plans for multiple parts. Players are advised to download the mod from Github and can engage with new quests tailored for a Nameless One character around level 16. The expansion offers a less combat-focused gameplay experience and allows players to replay the game to reach the appropriate level before accessing new content.
AppWizard
June 14, 2026
Blizzard in Baator is a fan-driven initiative aimed at expanding Planescape: Torment, featuring new narratives, cinematics, music, and characters, including recruitable companions. Players can explore new locations like the Frozen Wastes of Cania, with the first act now available. The project is described as "significantly bigger than Siege of Dragonspear" and will be released in multiple parts. The mod is recommended to be downloaded from Github for easier installation, and new quests are designed for players controlling a Nameless One at around level 16. Players can load an existing save or start anew to prepare for the challenges. The unique design of Sigil enhances the game's allure, though some players are frustrated by limitations in gameplay mechanics. The unofficial expansion provides an opportunity to revisit the world of Planescape: Torment.
AppWizard
June 13, 2026
Palworld, developed by Pocketpair, faced a lawsuit from Nintendo in 2024 over alleged infringements on Pokémon patents, with an initial claim for around ,000 in damages. As of nearly two years later, Palworld remains popular on Steam, and legal insights suggest that Nintendo may receive less than half of its original demand if it prevails in court. Pocketpair continues to develop Palworld despite the lawsuit, highlighting its commitment to innovation in the gaming industry. The case may influence the balance of power between indie developers and large corporations regarding intellectual property rights in video games.
AppWizard
June 2, 2026
Brian Holinka, a former lead combat designer for World of Warcraft at Blizzard Entertainment, has joined Riot Games as a principal game designer for the League of Legends MMO. His appointment was announced on LinkedIn, marking his first official day at Riot. The League of Legends MMO project has been under development since its announcement in December 2020, and Riot has also hired Raymond Bartos, a former lead producer for World of Warcraft, and Orlando Salvatore, a former lead software engineer from World of Warcraft, to enhance the development team. Greg Street, the former vice president of Riot Games who initially led the MMO project, has taken on a new role in the gaming industry that does not involve an MMO.
AppWizard
June 1, 2026
Wizards of the Coast is planning a revival of classic titles, specifically focusing on remakes of Baldur's Gate and Baldur's Gate 2. Kevin Martens, a former BioWare developer known for his work on Baldur's Gate 2, is involved with Archetype Entertainment, a subsidiary of Wizards of the Coast. Fans are hoping for gameplay that combines nostalgia with modern mechanics, including real-time-with-pause battles and an optional turn-based mode. Hasbro, Wizards of the Coast's parent company, has faced challenges in leveraging the success of Baldur's Gate 3 and has canceled a Dungeons & Dragons game while leaving Warlock as the only remaining project outside the traditional Baldur's Gate experience.
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