Microsoft is introducing "advanced shader delivery" to improve the gaming experience for PC users by standardizing shader packaging. This involves creating a State Object Database (SODB) that collects shader data, which is then paired with a cloud-based compiler to form a Precompiled Shader Database (PSDB). This PSDB will be downloaded with the game, allowing for quick access to shaders without additional compilation. The feature is currently available on the Xbox gaming store, the Xbox PC app, and devices with AMD processors. Microsoft plans to extend this technology to other storefronts and game developers, and existing games will also benefit in the future. The shader cache will refresh automatically after driver updates. Further details are expected to be shared in September.