Canvas

AppWizard
September 7, 2026
A new interactive game allows players to explore iconic art masterpieces as they embark on an immersive adventure. Players, represented as an empty vessel, are guided by a wolf and an owl to reclaim lost fragments of themselves. The game features ten beautifully crafted worlds inspired by artists like Vincent van Gogh, Claude Monet, and Gustav Klimt. Players can wander through these vibrant environments at their own pace, experiencing the essence of each artwork without time constraints or game overs. An announcement trailer is available for those interested in the experience.
AppWizard
August 29, 2026
The Tarnished Edition of Elden Ring has introduced new armor sets, weapons, and starting classes, prompting players to experiment with the game's mechanics. Notable player SaxSlaveGael demonstrated the effectiveness of a new sword's Muleta skill against the boss Gaius, while Ilamahradeys showcased the sword's power by nearly depleting the health of the Full-Grown Fallingstar Beast with a single jab. Players are also focusing on aesthetics, with the "fashion souls" concept thriving, as seen with admiration for a new chestpiece from the Idus starting class. Additionally, the heavy armor class introduced in the DLC has gained attention for its enhanced vigor and strength stats, beneficial for melee characters. The excitement for the Tarnished Edition reflects players' eagerness to explore the new content.
AppWizard
August 21, 2026
A solo developer from Grow Now! Games has created a walkable ASCII cyberpunk city prototype that operates from a single HTML file using a custom ray-casting engine. The prototype features an increased resolution of 180 x 80 ASCII characters, allowing for easier navigation. Players can explore buildings with interiors and multiple floors. The prototype is available on the developer's Ko-Fi page, and future expansions may include a dialogue system.
AppWizard
August 21, 2026
Google has introduced a new multitasking feature called "App Handles" in the Pixel 11 Pro Fold, which enhances user experience by providing a dedicated dock for floating windows. Users can drag apps to the bottom-right corner of the display to create floating windows that remain accessible while overlaying other tasks. The feature utilizes an intuitive swipe-up gesture to activate the app, allowing for easy switching between multiple apps stored in the corner. When the display is closed, apps set up as "Handles" turn into "Bubbles" on the cover display, maintaining accessibility. This functionality complements the existing side-by-side multitasking capability and offers a more organized approach to managing applications. There is potential for "App Handles" to be integrated into previous Android generations through future updates.
AppWizard
August 14, 2026
In digital gaming, there is a desire for the tactile experience of traditional board games, creating a balance between the complexity of video games and the physical joy of board games. Some video games inspire players to take notes, which aids in understanding gameplay and adds an analog warmth to the digital experience. Players often jot down character names, skill sets, key highlights from matches, and create sketches that reflect the excitement of gameplay. These handwritten notes, including maps and lists of in-game suspects, have become valued artifacts that connect the digital and physical realms of gaming.
Winsage
August 5, 2026
Mark Russinovich, the Chief Technology Officer of Microsoft Azure, has created a project called DoomPaint, which allows the classic game DOOM to be displayed within Microsoft Paint. The game operates through the ViZDoom engine, rendering frames headlessly and transferring them to Paint via the Windows clipboard. DoomPaint features full keyboard controls, sound effects, and a MIDI soundtrack, maintaining a frame rate of around 35 FPS. To run DoomPaint, users need to download the project from GitHub, ensure Python is installed, extract the folder, and run a batch file, which sets up a virtual environment and opens Microsoft Paint for gameplay. The default controls include movement with W/S or arrow keys, turning with A/D or arrow keys, strafing with Q/E, firing with Ctrl/F, and other functions assigned to different keys. The project uses the shareware DOOM1.WAD for the initial episode and additional maps from Freedoom due to licensing restrictions. DoomPaint differs from previous attempts to integrate DOOM into Paint by using Paint’s canvas as the sole display for the game. The clipboard race condition was addressed by allowing the application to own the clipboard as a reference-counted OLE data object. Sound effects come from ViZDoom through OpenAL, and music is played using a separate module that loops through the Windows MIDI sequencer. Russinovich utilized Claude Fable 5 for this project, demonstrating how AI tools can enhance software development.
Winsage
August 4, 2026
Mark Russinovich, the Chief Technology Officer for Microsoft Azure, has created a project called DoomPaint that allows the classic 1993 game DOOM to run within Microsoft Paint. The application works by placing each game frame on the Windows clipboard and pasting it into Paint, which acts as a display medium rather than a game engine. Users need to install Python to run DoomPaint, and there is also a demonstration video available. The project involves contributions from entities like Anthropic's Claude and Microsoft's GitHub Copilot. DoomPaint features working sound and music, but it is primarily a visual trick rather than a complete game engine conversion. To enhance the experience, players need a legitimate copy of DOOM's internal ".WAD" file.
AppWizard
August 2, 2026
North Dakota will be featured in the upcoming downloadable content (DLC) for American Truck Simulator, showcasing its landscapes, including prairies, farmland, rivers, and skies. The trailer presents scenes with semi-trucks, buffalo herds, small towns, and notable landmarks like giant fish statues. This DLC will increase the total number of available DLCs on Steam to 61. Reactions from the gaming community have been mixed, with some users humorously questioning the need for detailed asset design. The game focuses on a realistic trucking experience, emphasizing adherence to speed limits and the appreciation of the scenery.
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