card

AppWizard
July 21, 2026
Hasbro reported a million non-cash impairment in its second-quarter financial disclosure due to the cancellation of several anticipated video games originally planned for release in 2028 and beyond. The impairment reflects a decline in asset value rather than a direct financial loss. Two years ago, Hasbro's gaming division, led by Dan Ayoub, had ambitious plans for over a billion in game development. However, challenges have arisen, including issues with a GI Joe game and the cancellation of a Dungeons & Dragons title. CEO Chris Cocks mentioned that the company is reviewing its portfolio, leading to project cancellations and a financial write-down. Hasbro plans to focus on trading card games and role-playing games, leveraging successes like Magic: The Gathering and Baldur's Gate 3, which has been highly acclaimed. The company aims for 2026 to be a peak year for digital investment while planning to reduce overall digital spending by at least 25% annually by 2028 through cost-effective development strategies.
TrendTechie
July 18, 2026
Throttling is the intentional limitation of speed for specific types of traffic, services, protocols, devices, or users. It can occur due to various reasons, such as exceeding data caps, prioritization of certain services, load management during peak hours, or technical policies in networks. Users may experience speed drops that are selective to specific traffic types, indicating potential throttling, while universal slowdowns suggest network overload or outages. Speed tests measure connectivity to specific servers and may not reflect actual download speeds across different paths. Signs of potential throttling include isolated speed drops, consistent slowdowns at specific times, and discrepancies between speed tests and real-world performance. Initial checks should rule out home network issues, and practical diagnostics can help identify throttling by comparing speeds across different servers, types of downloads, and times of day. If throttling is confirmed and support does not resolve the issue, exploring alternative ISPs may be necessary.
AppWizard
July 16, 2026
A Reddit user developed a game cartridge system for Steam using individual SATA 2.5-inch 128GB SSD drives, allowing for tangible management of game libraries. This system, created by u/Jibril-sama, directs Steam to the corresponding game page upon SSD insertion and operates on a Linux base, with Windows compatibility lacking auto-navigation. Another user, u/halcyonforeveragain, showcased repurposed SD cards for use with the Steam Deck, enhancing game transfer capabilities. However, modern titles may require SSD performance for optimal gameplay, as traditional hard drives and standard SD cards may not meet the necessary speed. The cost for a 128GB SD card and USB4 card reader is about USD, while a 128GB SATA SSD with a docking station costs approximately USD. Customizing cartridges with art or labels is also suggested for a personalized gaming library.
AppWizard
July 15, 2026
Players can immerse themselves in a nocturnal farming simulation world inhabited by supernatural beings, cultivating crops and raising animals under moonlight. The game is priced at in the United States and £30 in the United Kingdom. It is developed by Little Chicken and published by Xseed Games and Marvelous Europe. For optimal performance, it is recommended to use an Intel Core Ultra 7 265 processor, an RTX 5070 Ti graphics card, and 32GB of RAM. The game is designed for solo play and is verified for compatibility with the Steam Deck. Additional information is available on the official site.
BetaBeacon
July 15, 2026
India accounts for 18% of global Android game downloads, with Android representing 97.5% of all game downloads in the country. 63% of India's overall gaming revenue comes from in-app advertising, while 70% of Android gaming revenue is from in-app purchases. Top global gaming apps use a wider mix of user acquisition channels compared to Indian publishers. Google's ecosystem is the largest contributor to gaming installs in India.
AppWizard
July 15, 2026
Google is testing a redesigned Android Auto media card that focuses on more accessible playback controls instead of large album art. The new layout includes quick-access buttons like Like, Shuffle, and Repeat, but this functionality is limited to vehicles with larger infotainment displays, while smaller screens will have a simplified version. The upgrade features a compact design with blurred album art in the background and track details below. It may also include app-specific shortcuts for different audio applications. The redesign aims to improve user experience by reducing the need to navigate through the full app for frequently used features. The new media player is part of recent Android Auto builds, but an official release date is not confirmed, and its launch is uncertain.
Search