Castlevania

BetaBeacon
October 15, 2026
Technical issues are plaguing the unofficial Android port of Castlevania: Belmont’s Curse by developer BelmanteGu, with PC version buyers encountering problems such as a black screen, freezing, and unresponsive menu controls. The developer aims to address these issues by enhancing graphics, incorporating FSR scaling, and achieving a frame rate of 60 FPS or higher.
AppWizard
October 15, 2026
The game Castlevania: Belmont's Curse struggles to display on monitors with a refresh rate exceeding 120 Hz, which was resolved by capping the in-game frame rate at 120 fps. The gameplay features a mix of enjoyable elements and frustrating mechanics, such as a lengthy wind-up on Rose Belmont's whip and a limited invincibility frame for the dodge mechanic, leading to difficulties during platforming and boss encounters. The game includes tedious platforming challenges that require precise controls, and the timing for certain attacks feels misaligned. Belmont's Curse draws heavily from the Netflix Castlevania series, featuring some of the same voice actors, but the static artwork in early cutscenes feels underwhelming. The game improves after reaching Dracula's Castle, introducing clever platforming mechanics and engaging puzzles. Despite some control issues, the game includes satisfying hitstop effects and well-presented tarot cards that enhance the experience.
AppWizard
September 28, 2026
Tech enthusiasts from OverkillLabs have successfully launched a PlayStation 5 game, Dead Cells: Return to Castlevania Edition, natively on a PC, marking the first instance of a PS5 title running natively on Windows. This launch is not based on emulation but operates as a fully native Windows program. The project builds on previous efforts by AnyPS5 and achieved performance metrics of approximately 55-60 FPS in enclosed environments and 30-35 FPS in open scenes on a PC with an NVIDIA RTX 5070 Ti graphics card. OverkillLabs has made the source code for "DeadCells-PS5-Native" available on GitHub, although it does not include copyrighted materials, requiring users to provide their own legally obtained copy of the game.
AppWizard
August 6, 2026
PC gamers can now enjoy a native port of Castlevania: Symphony of the Night, originally launched on the PlayStation 1, following the release of a recompilation based on the Xbox 360 version. The unofficial port, NocturneRecomp, allowed players to experience the 2007 Xbox 360 version, while SymphonyRecomp, introduced by BlackLabelHQ, offers an alternative. The new recompilation provides the PS1 version natively on PC, featuring widescreen resolutions and a built-in randomizer. The Sega Saturn version included additional content, such as new areas and the playable character Maria Renard, but it remains unclear if this content will be included in the new port. The PC version retains the nostalgic charm of the '90s credits theme.
AppWizard
July 28, 2026
Xbox will return to Gamescom from August 26th to 30th, featuring 25 playable titles including Stranger Than Heaven, Alien: Isolation 2, Call of Duty: Modern Warfare 4, Minecraft Dungeons 2, and Metro 2039. Players can engage with the multiplayer mode of Modern Warfare 4, and Playground Games will present a live demonstration of Fable's combat mechanics. Attendees will experience the campaign of Gears of War: E-Day before its launch. Other titles include Alien Deathstorm, The Blood of Dawnwalker, Castlevania: Belmont’s Curse, Resonance: A Plague Tale Legacy, Turok Origins, and Valor Mortis. Halo: Campaign Evolved and the Drift Attack mode in Forza Horizon 6 will also be available. Live broadcasts are scheduled for 7 AM PST on August 26th and 27th, featuring interviews and gameplay reveals. Gamescom Opening Night Live will occur on August 25th, showcasing titles like The Witcher 3: Wild Hunt – Songs of the Past and Silent Hill: Townfall.
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