CD Projekt

AppWizard
March 4, 2026
Microsoft announced the Xbox Game Pass lineup for March 2026, featuring the following titles: - March 4: - to a T (Cloud, Xbox Series X|S, and PC) - Game Pass Premium - EA Sports F1 25 (Cloud, Xbox Series X|S, and PC) - Game Pass Ultimate, PC Game Pass - March 5: - Planet of Lana II: Children of the Leaf (Cloud, Xbox Series X|S, Handheld, and PC) - Game Pass Ultimate, PC Game Pass - March 10: - Construction Simulator (Cloud, Console, and PC) - Game Pass Ultimate, Game Pass Premium, PC Game Pass - Cyberpunk 2077 (Cloud and Console) - Game Pass Ultimate, Game Pass Premium - March 12: - Hollow Knight: Silksong (Cloud, Console, Handheld, and PC) - Game Pass Premium, also available on Game Pass Ultimate and PC Game Pass - March 17: - DreamWorks Gabby’s Dollhouse: Ready to Party (Cloud, Xbox Series X|S, and PC) - Game Pass Ultimate, Game Pass Premium, PC Game Pass Games leaving Xbox Game Pass on March 15, 2026, include: - Bratz Rhythm & Style (Cloud, Console, and PC) - Enter the Gungeon (Cloud, Console, and PC) - F1 23 (Cloud, Console, and PC) - He is Coming (PC) - Lightyear Frontier (Cloud, Console, and PC) - Mythwrecked: Ambrosia Island (Cloud, Console, and PC)
AppWizard
February 23, 2026
Dave Oshry, CEO of New Blood Interactive, questioned the long-term viability of GOG as a competitor in the PC gaming market after its acquisition by a co-founder of CD Projekt Red. He praised GOG's commitment to game preservation and modding but expressed skepticism about its sustainability. In response, GOG acknowledged his concerns and emphasized the importance of community support for game preservation, encouraging players to engage with the platform. GOG has been focused on preserving classic games for nearly 20 years and differentiates itself from competitors like Steam and Epic Games Store through its DRM-free offerings and modding capabilities. Despite these efforts, challenges remain in attracting users away from Steam, which dominates the market.
AppWizard
February 21, 2026
Horizon Zero Dawn and Death Stranding were developed using Guerrilla Games' Decima engine, which has been in development for over 13 years. Akio Sakamoto, CTO of Kojima Productions, noted that the Decima engine offers many capabilities for building open-world games, despite some features being less user-friendly than those in commercial engines. The collaboration between Kojima Productions and Guerrilla Games, particularly for Horizon Forbidden West, has demonstrated the benefits of custom software in an industry leaning towards widely adopted engines like Unreal. Sakamoto mentioned that they have been using the Decima engine for nearly ten years, highlighting its effectiveness in achieving goals that would be challenging with other engines.
AppWizard
February 19, 2026
PC enthusiasts often delay hardware upgrades until necessary, but certain games can compel upgrades due to their advanced technology and demanding graphics. Half-Life 2, released in 2004, introduced real-time physics and advanced graphics, leading to a surge in demand for GeForce 6600 and Radeon X800 graphics cards as players sought smoother performance. Grand Theft Auto IV, released in 2008, required robust quad-core processors for optimal performance due to its CPU-intensive simulations, prompting players to upgrade their CPUs. Crysis, launched in 2007, set a new standard for graphical fidelity with its advanced features, becoming a benchmark for PC performance and prompting gamers to upgrade their systems. The Witcher 3: Wild Hunt, released in 2015, utilized cutting-edge technologies that made midrange builds struggle, leading players to upgrade for better performance and visuals. Cyberpunk 2077, released in 2020, created a surge in demand for NVIDIA's RTX 20-series GPUs as players sought to experience its high graphical fidelity, prompting many gamers to upgrade their systems.
AppWizard
February 15, 2026
Csaba "ForestWare" Székely's upcoming RPG, Sword Hero, is generating buzz for its intricate NPC behaviors, dynamic physics interactions, and unique emergent gameplay. Székely describes it as a "eurojank" game, reflecting the ambitious efforts of European developers. The game is currently in crowdfunding, having met its initial Kickstarter goals and seeking additional funding. Early impressions of the combat mechanics are positive, and a playable demo is available for players, who can also wishlist the game on Steam.
AppWizard
February 13, 2026
L.A. Noire is a groundbreaking detective game known for its narrative depth and immersive gameplay. A new game, Nobody Wants to Die by Critical Hit Games, is set in a dystopian cyberpunk future in the year 2329, where players control detective James Harra investigating the mysterious death of Edward Green. The game features tools like the Reconstructor and an X-Ray tool to aid in the investigation. Harra's partner, Sara, adds depth to the narrative, which blurs the line between reality and hallucination. The game prioritizes storytelling over action and is described as a walking simulator with a runtime of four to five hours. It received an 8/10 review and is currently available for free on the Epic Games Store until February 19.
AppWizard
January 28, 2026
Nerial is set to release Reigns: The Witcher on February 25. Players will assume the role of Geralt of Rivia, with gameplay narrated by Dandelion. The game features decision-making that affects relationships with various factions and includes a real-time combat system. Each playthrough resembles a ballad of Geralt's adventures, often ending in his demise. Players will encounter sidequests that enhance the story and Dandelion's skills, with humorous elements included. The game incorporates nostalgic features from The Witcher 3, aiming to appeal to both fans and newcomers.
AppWizard
January 16, 2026
Michał Kiciński, co-founder of CD Projekt and owner of GOG, is adopting a nuanced strategy for digital game distribution, avoiding direct competition with Steam. GOG's managing director, Maciej Gołębiewski, emphasizes leveraging their strengths, while Kiciński believes in the quality of GOG's offerings and user loyalty. He envisions that as gamers recognize GOG's curated selection, they will naturally choose the platform. Additionally, recent reports indicate that games using generative AI, like Call of Duty: Black Ops 6 and Stellaris, have generated significant revenue. Kiciński focuses on building a community around quality content and user experience for GOG's future.
AppWizard
January 13, 2026
CD Projekt sold its DRM-free digital storefront, GOG, to co-founder Michal Kiciński at the end of 2025. GOG has transitioned from focusing solely on classic titles to including newer releases, but it remains a niche player in the gaming market and has not generated substantial revenue for CD Projekt. Kiciński and GOG's managing director, Maciej Gołębiewski, expressed optimism about GOG's potential, emphasizing its unique position and mission to ensure games endure over time. GOG is expanding its catalog of new releases, particularly from independent studios, without aiming to compete directly with Steam in terms of volume. GOG is known for being a curated platform, contrasting with Steam's high volume of releases, and Kiciński acknowledged the need for GOG to improve its user-friendly features while maintaining its core values. GOG will continue to uphold its commitment to being a DRM-free platform, which Kiciński stated is a core value that will not change in the foreseeable future.
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