Sony acquired Bungie for approximately .6 billion in 2022, with about one-third of the investment aimed at retaining Bungie's workforce. Bungie has been operating independently since the acquisition. Sony's CFO Lin Tao announced a ¥31.5 billion impairment loss related to Bungie's intangible assets, reflecting a reassessment of Bungie's value due to underperformance in titles like Destiny 2 and Marathon. Despite this, Sony's overall sales and operating income increased by nearly ¥42 billion compared to the previous year. Tao noted that player engagement and sales for Destiny 2 have not met expectations since the acquisition. She reassured stakeholders that the goodwill associated with Bungie remains intact due to the strength of other titles in Sony's portfolio. Tao acknowledged potential risks for Bungie's upcoming releases and the ongoing performance of Destiny 2, stating that failure to meet expectations could lead to further impairment losses, but does not currently foresee these challenges affecting Sony's overall gaming segment health.