In Fallout: New Vegas, players face morally ambiguous choices leading to one of four distinct endings, none of which are truly positive. Josh Sawyer, the game's designer, prefers the independent ending, having personally chosen to reject the demands of factions and venture into the desert for escapism. He is now leading a new Fallout project at Obsidian, which is experiencing challenges such as a 25% workforce reduction and the cancellation of several projects, including a sequel to Avowed.