Wuchang: Fallen Feathers has generated curiosity and controversy among players, especially within the soulslike genre. Many players have struggled with the game's introduction, leading to speculation about future patches. The latest patch introduced improved gameplay features, including enhanced invincibility frames, recovery animations, and new NPC dialogues. However, significant changes to core mechanics and storylines have been noted, such as players no longer defeating historically significant bosses but instead becoming 'exhausted' after battles, particularly affecting Chapter 4 where many enemies are now non-hostile.
Criticism has emerged from Chinese-speaking players regarding the game's historical context, specifically its omission of the Qing Dynasty, which followed the Ming Dynasty. This has led to perceptions of bias in the narrative, with some players expressing Han nationalism and desiring a storyline that portrays resistance against Manchu rule. Feedback has also highlighted concerns that recent changes dilute the historical narrative and compromise character development, resulting in a fragmented storyline. The developer, Leenzee, faces uncertainty regarding the response to these changes and whether they were influenced by external pressures.