Chinese gamers

AppWizard
September 7, 2025
Hollow Knight: Silksong has received a 42% positive review rating from nearly 20,000 Chinese users, indicating significant dissatisfaction with its localization. Players have criticized the translation for failing to capture the game's essence, with one user stating it resembles a wuxia novel rather than the intended tone. Translation expert Loek van Kooten compared the Chinese dialogue to "a high-school drama club's Elizabethan improv night," and many players reported incoherent text. The localization team had only two translators, down from six for the original game. One translator, Hertzz Liu, hinted at a pre-Christmas release date and discussed localization plans on social media. The current state of the Chinese translation has drawn comparisons to the restoration of Ecce Homo, suggesting deep structural issues that may require a comprehensive reworking by Team Cherry.
AppWizard
July 27, 2025
Yang Bing has classified the game Lost Soul Aside as a “AA game.” Sony has set its price at £59.99. Content creator Lunatic Ignus experienced a two-hour demo, expressing concerns about the game's execution and its ability to justify the price point. He noted issues with animations and combat, suggesting it may not achieve general success despite interest from Chinese gamers. The demo revealed a town with shops and NPCs, indicating more depth than expected. The release date for Lost Soul Aside is set for August 29th.
AppWizard
May 23, 2025
PC distribution platform Rokky has acquired the Chinese storefront ChinaPlay. The financial details of the deal are undisclosed. ChinaPlay connects global developers with the Chinese gaming audience, which consists of approximately one million annual users. Rokky's co-founder and CEO, Vadim Andreev, highlighted the challenges global publishers face in accessing China's gaming market, noting that the acquisition aims to provide a direct route to China's 322 million PC gamers. Denis Glukhov, product lead at ChinaPlay, stated that the acquisition will enhance their presence in the Chinese market and improve connections between global publishers and Chinese gamers. Plans include expanding local forum presence, enhancing the loyalty program, and diversifying the catalog of publishers.
AppWizard
March 27, 2025
Mandarin is the most widely used language on Steam, with 33.7% of users selecting it as their primary language, followed closely by English at 33.5%. Over 66% of Steam users have chosen a primary language other than English. The popularity of games developed by Chinese companies, such as Genshin Impact and Honkai: Star Rail, has contributed to this trend. Chinese game developers often have significantly larger budgets and workforces compared to Japanese developers. Additionally, Mandarin speakers are not only from mainland China but also from Taiwan, Singapore, and Malaysia, with reports of the language being encountered in South Korea and Vietnam in 2023.
AppWizard
July 4, 2024
- Steam is the number one platform for PC game distribution in China, with 79% of local gamers using Valve's store. - Simplified Chinese is the second most popular language on Steam, used by 28% of all accounts. - 62% of Chinese PC gamers increased their spending on games in 2024 compared to the previous year. - 44.5% of respondents discover new games through short videos on platforms like Douyin. - The Mini Game segment within major apps like WeChat has attracted 650 million users in China. - Youth gamer regulations in China may have unintended consequences, with gamers aged 18-22 playing longer hours per week compared to older gamers. - Japan leads in game approvals for import titles in China.
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