Cloud Chamber

AppWizard
August 21, 2025
2K Games has announced a workforce reduction at Cloud Chamber, impacting over 80 employees, or about one-third of the studio's staff, as part of a strategy to refine the development of the next BioShock installment. Rod Fergusson has been appointed to lead the studio and oversee the project. 2K president David Ismailer stated the importance of respecting the BioShock legacy while meeting fan expectations and noted the decision to downsize was made to rework certain core aspects of the game. Affected employees will receive communication regarding severance packages and support resources.
AppWizard
August 20, 2025
Rod Fergusson has become the studio head at Cloud Chamber, the studio behind the BioShock franchise, following the departure of former studio head Kelley Filmore and creative director Hogarth de la Plante. The studio is undergoing restructuring and facing an undisclosed number of layoffs, although no WARN notice has been filed by parent company 2K Games. Fergusson previously worked at Blizzard Entertainment on Diablo 4 and has experience at The Coalition and Irrational Games. He expressed enthusiasm for returning to 2K and leading the BioShock franchise, acknowledging the challenges posed by the studio's restructuring while committing to the team's efforts on the upcoming BioShock title and overseeing franchise extensions, including a Netflix movie adaptation.
AppWizard
August 4, 2025
Kelley Gilmore, the head of Cloud Chamber, has been let go, and Hogarth de la Plante has moved to a new role in the publishing division as part of a leadership restructuring at 2K Games. This change aims to address concerns about the narrative quality of the upcoming BioShock title and to promote a more efficient development process. 2K Games has expressed its commitment to delivering a high-quality BioShock game that meets fan expectations. Cloud Chamber has been developing the next installment of the BioShock franchise since its establishment in 2019, following the release of BioShock Infinite in 2013.
AppWizard
July 11, 2025
More than a decade has passed since the release of Bioshock Infinite's expansion, Burial at Sea. The development of Infinite led to significant restructuring within Irrational Games, which transformed into Ghost Story Games. Ghost Story's first title, Judas, aims to revive single-player narrative-driven shooters. Ken Levine expressed optimism about the demand for such games despite a shift in the industry towards multiplayer and monetization strategies. He cited recent successful single-player games like Baldur's Gate 3, Kingdom Come: Deliverance 2, and Clair Obscur: Expedition 33 as evidence that traditional single-player experiences can still thrive. The latest trailer for Judas, released in January 2024, emphasizes player choices. A fourth installment of the Bioshock franchise is in development at Cloud Chamber, featuring a team from Irrational and 2K Marin.
AppWizard
July 15, 2024
A new BioShock sequel is in the works, with rumors suggesting it is set in 1960s Antarctica. A screenshot of the game has been revealed, showing a retro-futuristic tower and a character wielding a "Ricochet Shotgun". The game is still in development, with Cloud Chamber recruiting new team members. The fate of the series was uncertain after creator Ken Levine left, but the new team includes veterans of the first game, giving hope for a worthy revival.
AppWizard
July 11, 2024
BioShock 4 is currently under development at Cloud Chamber, a studio established by publisher 2K specifically to work on the series. The game is a singleplayer shooter set in a 1960s Antarctic city called Borealis. The development team has been granted latitude to get the game right, and the studio is currently recruiting game developers in San Francisco and Montreal. Ken Levine, the creative director of BioShock and BioShock Infinite, is not involved in the project.
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