console game

AppWizard
April 14, 2026
Recent findings from TIGA indicate that 46% of UK game studios are prioritizing PC game development, with projections suggesting that 56% of new projects from May 2024 to September 2025 will focus on PC gaming. The share of studios engaged in mobile game production has declined from 33% to 31.6%, and mobile gaming's contribution to total industry jobs has decreased from 19% to 17.9%. Conversely, the console gaming sector's employment share has risen from 47.2% to 50%, although the actual number of employees in console studios has decreased by 2.1%. The UK gaming industry has experienced a net loss of 1,537 development roles between May 2024 and September 2025, marking an annual decline of 4.5%.
AppWizard
February 26, 2026
Digital intelligence and analytics firm Sensor Tower's State of Gaming 2026 report reveals that mobile game revenue has remained flat, while PC and console gaming revenues have surged by 13%. In 2025, there were 52 billion downloads across all platforms, with mobile games downloaded at a rate of 95,000 per minute, although this represents a decline from 2024. Mobile game revenue increased by only 1%, indicating a shift towards retaining and monetizing existing players. In contrast, PC gaming, particularly on Steam, achieved record gains in units sold and revenue, driven by AA and AAA publishers. The shooter genre performed strongly, with Battlefield 6 as the best-selling game, followed by EA Sports FC 25 and 26. In the free-to-play category, Skate was the most downloaded title. Indie games like R.E.P.O. and Peak were recognized as top sellers. Data trends indicate that PC gamers are generally younger, while hypercasual gamers tend to be female. The strategy genre gained traction in mobile gaming, led by Last War: Survival and Whiteout Survival.
AppWizard
January 28, 2026
Limited Run Games has announced the release of the Ren & Stimpy: Happy, Happy, Joy, Joy Collection, which will launch on Nintendo Switch, PlayStation 4, and PC. The collection includes seven classic titles from the animated series: - The Ren and Stimpy Show: Space Cadet Adventures (Game Boy) - The Ren and Stimpy Show: Veediots! (SNES) - The Ren and Stimpy Show: Veediots! (Game Boy) - The Ren and Stimpy Show: Buckeroo$! (NES) - The Ren and Stimpy Show: Buckeroo$! (SNES) - The Ren and Stimpy Show: Time Warp (SNES) - The Ren and Stimpy Show: Fire Dogs (SNES) The collection will feature modern emulation options like rewind and quick save, a music player, and a museum of artwork. Pre-orders will start on January 30 and end on March 1. The standard edition will cost .99, the Classic Edition will be .99, and the Collector’s Edition will be 9.00. Ren & Stimpy have not had their own console game since the mid-1990s but have appeared in recent crossover titles.
AppWizard
December 21, 2025
Com2uS has announced the development of GACHIAKUTA: The Game, a survival action RPG inspired by the manga and anime franchise, for PlayStation 5, Xbox Series, and PC via Steam. A trailer showcasing in-development graphics has been released, but no specific release date is available. The game aims to capture the series' gritty aesthetic and battles, utilizing graffiti art by Hideyoshi Ando. Additionally, a second season of the Gachiakuta anime is in production following the first season's success. The manga, created by Kei Urana, launched in February 2022 and continues to be serialized.
AppWizard
August 10, 2025
The Video Game History Foundation has digitized the magazine Computer Entertainer, originally published from 1982 to 1990, and made it accessible to the public under a Creative Commons 4.0 attribution license. Computer Entertainer is notable for surviving the 1983-84 video game industry crash, providing reviews and insights during that period. It features American reviews of iconic games such as The Legend of Zelda, Final Fantasy, and Super Mario Bros. The entire collection can be accessed at gamehistory.org/computerentertainer.
AppWizard
July 16, 2025
Microsoft has enhanced its "Stream your own game" feature, allowing Xbox Insiders to stream any Xbox game they own directly on PC. This update follows previous rollouts to TVs, browsers, and consoles. The feature is available exclusively to Xbox Insiders who are Game Pass Ultimate members and can be accessed through the Xbox PC app in 28 countries where Xbox Cloud Gaming operates. Players can stream from over 250 supported titles without installation. The game library is expanding, though it currently does not include older Xbox and Xbox 360 titles. Microsoft is also promoting its Xbox Play Anywhere initiative, enabling gamers to purchase titles once and play them across multiple devices, including the upcoming Xbox ROG Ally Windows handhelds.
BetaBeacon
July 5, 2025
Capcom has announced a new mobile spin-off game in the Resident Evil franchise called Resident Evil Survival Unit, developed for iOS and Android by Aniplex Inc and Joycity. The game will be fully revealed on July 10 and will introduce a new character named Grace Ashcroft, offering both first-person and third-person gameplay perspectives.
AppWizard
July 3, 2025
Capcom's fiscal year report for April 2024 to March 2025 reveals a 61.1% increase in revenue from Steam game sales, with over 28 million copies sold. Console game sales have declined, with PlayStation revenue dropping below 10%. The release of Monster Hunter Wilds contributed significantly to revenue, selling over 10 million copies in its first month. Despite strong sales, the game has received "Overwhelmingly Negative" reviews on Steam due to performance issues and lack of challenge. Capcom is addressing player feedback with free updates and new content. The company is optimistic about its upcoming title, Resident Evil Requiem, and aims to improve optimization and quality in future releases.
AppWizard
June 25, 2025
The author experienced persistent headaches after playing Death Stranding 2, initially attributing them to various factors like dehydration and hunger. The headaches intensified after playing the game at its default 30 frames per second setting, which contrasted with the author's usual gaming experience on PC at 60 fps. After discovering the performance mode that locks the framerate at 60 fps, the author switched to it and noticed an immediate improvement in gameplay responsiveness and a reduction in headaches. The author reflects on how accustomed they have become to higher frame rates, noting that the camera movement at 30 fps contributed to feelings of queasiness. After adjusting to the performance mode, the author was headache-free after over 20 hours of gameplay. The author appreciates that Death Stranding 2 offers a performance mode and anticipates that the eventual PC port will provide an even better experience.
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