console platforms

AppWizard
June 3, 2025
Wizards of the Coast has partnered with Giant Skull to develop a new single-player action-adventure game set in the Dungeons & Dragons universe. The game is directed by Stig Asmussen and is being built using Unreal Engine 5 for PC and console platforms. No release date has been announced, and details about key art or gameplay mechanics are still pending. Additionally, Wizards of the Coast is collaborating with other studios on various projects, including a G.I. Joe game, another Dungeons & Dragons game themed around magic, a sci-fi RPG titled Exodus, and a suspense and horror game.
AppWizard
May 31, 2025
Mobile in-app purchases for Minecraft increased by 44% following the release of A Minecraft Movie. There was a 9% rise in active users on mobile platforms and a 41% increase on consoles. From January to mid-May 2025, daily active users for Minecraft on mobile fluctuated between 8.5 million and 10.5 million, with a peak above 10.5 million in early April. In April, Minecraft’s mobile revenue reached a three-year high of 9,000 in gross player spending. For Fallout, the release of the Fallout TV show led to a 77% rise in daily active users for Fallout Shelter and a 150% increase in in-app purchase revenue, reaching nearly 0,000 in daily mobile IAP revenue. Fallout 4 on PC saw daily unit sales peak at over 25,000 units. This engagement peak for Fallout titles occurred around mid-April and returned to baseline levels by July 2024.
AppWizard
May 30, 2025
A new gaming venture, Atlantis Studio, has been formed by former employees from Ready at Dawn, Ubisoft, and Midgar Studio. It is led by Ru Weerasuriya, founder of Ready at Dawn, and writer Nico Augusto. Weerasuriya previously worked at Blizzard and was the studio head at Ready at Dawn until March 2025, after its acquisition by Meta. Atlantis Studio aims to create a collaborative environment for game development and will focus on titles for PC and console platforms using Unreal Engine 5.
AppWizard
May 29, 2025
Capcom has experienced a significant increase in PC game sales, surpassing console sales for the first time, with PC games accounting for 54% of total sales. In the last fiscal year, Capcom sold over 51 million software units, a 13% increase from the previous year, with 28 million being digital PC games and 18 million digital console games. Monster Hunter Wilds sold over 10 million units shortly after its release, while Monster Hunter World has lifetime sales of over 21 million, making it Capcom's most successful title. The Resident Evil 4 remake has surpassed 10 million in sales. Capcom plans to leverage its back catalog for growth, with recent releases including Onimusha 2 and the Capcom Fighting Collection 2, and Street Fighter 6 set to launch on the Nintendo Switch 2. Despite the growth in PC sales, Capcom expects console revenue to remain slightly higher through 2027, with mobile revenue projected to outpace both PC and console earnings in the future.
AppWizard
May 27, 2025
Capcom's strategic shift towards the PC gaming market has been successful, particularly after the release of Monster Hunter World on PC, which was initially delayed but received a positive response. The company aimed for 50% of its sales to come from PC by 2022 or 2023. Capcom has reported eight consecutive years of record profits, with 60% of its digital game sales in the last fiscal year coming from PC, contributing to over 54% of total game sales. Despite initial performance issues, Monster Hunter Wilds has performed well on Steam, with over half of its sales in February 2025 originating from this platform. Capcom is committed to releasing titles simultaneously on PC and consoles, indicating a promising outlook for future releases.
AppWizard
May 21, 2025
Doom: The Dark Ages has attracted over three million players since its release, making it the largest launch in Id Software's history, according to Bethesda. The game reached this milestone seven times faster than its predecessor, Doom Eternal. More than two million players engaged with the game on Xbox, likely through Xbox Game Pass. It ranked as the second highest-grossing title on Steam during its launch week, behind Counter-Strike 2. Doom: The Dark Ages peaked at 31,470 concurrent players, while Doom Eternal had 104.9k concurrent players during its opening weekend. The launch of Doom Eternal coincided with COVID-19 lockdowns, which may have influenced player engagement.
AppWizard
May 4, 2025
Anno 1800 is a city-building game by Ubisoft set in a Victorian-inspired industrial era, recently launched on Xbox Game Pass. Players colonize resource-rich islands, managing production chains and trade networks while balancing the needs of a growing populace. The console version maintains the depth of the original PC experience with a redesigned user interface that features clean menus and a radial menu system for easier navigation. The game offers a rewarding loop of expansion, optimization, and strategic planning, encouraging immersive gameplay with vibrant visuals and smooth performance. It is designed for players willing to invest time in its complexities, with a campaign mode providing a structured introduction for newcomers.
AppWizard
April 9, 2025
South of Midnight has not resonated with the PC gaming community as anticipated, but its availability on Xbox Game Pass may improve its reception on consoles. There is a lack of transparent player data from Xbox, making it difficult to assess the game's performance. The game's peak player count is 1.4K, which is disappointing compared to other titles. In contrast, the indie game Schedule I has reached a peak of 459K players.
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