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AppWizard
October 11, 2026
Valve has revealed that as of October 5, 2026, the Steam Machine has 47 verified games, surpassing the Steam Deck's 38 verified games. Three games—Dragon’s Dogma 2, Control Resonant, and The Blood of Dawnwalker—were upgraded from Unsupported on the Steam Deck to Verified on the Steam Machine. The Steam Machine's verification standard requires a resolution of 1080p at 30 frames per second, while the Steam Deck requires 800p at 30 frames per second. The Steam Machine is powered by hardware comparable to an AMD Radeon RX 7600M, while the Steam Deck uses a custom RDNA 2 APU. The analysis of the top 100 best-sellers shows that 38 games are Verified on Steam Deck and 47 on Steam Machine, with 28 playable on Steam Deck and 23 on Steam Machine. There are 19 Unsupported titles on Steam Deck and 15 on Steam Machine. Valve's compatibility documentation states that any game verified on Steam Deck is also guaranteed to be verified on Steam Machine.
AppWizard
October 11, 2026
The gaming community is discussing the potential emulation of Grand Theft Auto VI on PCs, with its release scheduled for November 19th. Users are considering emulators like KytyPS5, SharpEmu, and RPCSX, but experts warn against downloading unreliable software such as PCSX5. The main challenge for emulation is the console's multi-layered security system, requiring developers to find vulnerabilities in the console's kernel and hypervisor. Current emulators can only handle basic games, and significant code optimization may take months to years. Legal challenges from Rockstar Games and Sony complicate efforts to distribute unauthorized game dumps. A stable PC port is seen as a distant goal, with the best experience expected on official consoles at launch.
AppWizard
October 11, 2026
Cyberleek has been sharing footage of Grand Theft Auto 6 since August, with a recent 25-minute video featuring co-protagonist Jason. The game's official release is on November 19 for console players. Cyberleek is offering to leak a playable build of the game if their memecoin reaches a million market capitalization. They claim the build will include the full story mode and are inviting requests for specific content. This situation puts Take-Two Interactive in a difficult position regarding their response. Previous Xbox streaming attempts have not met expectations, and gamers are looking forward to other releases like The Blood of Dawnwalker and Hellraiser.
AppWizard
October 10, 2026
Fallout celebrates its 29th anniversary today. Developed by Interplay Productions, it is a post-apocalyptic RPG known for its exceptional storytelling, mature themes, and innovative gameplay mechanics. Critics praised its smooth gameplay, effective action points system, user-friendly inventory, and character development. Fallout's narrative was noted for its depth, leading players to reconsider their gaming choices. The franchise's legacy is highlighted by sequels and a successful television adaptation on Prime Video, starring Walton Goggins, which showcases the narrative strength of the series.
Tech Optimizer
October 10, 2026
The Nebius Managed PostgreSQL team developed a solution for AI workloads using CloudNativePG and Kubernetes, resulting in improved backup and restore times by transitioning from Barman to WAL-G, reducing a 1.5 TB backup duration from over a day to two hours. Since its launch in 2025, the service supports hundreds of production clusters and manages tens of tebibytes of data. Key features include high availability, point-in-time recovery, automated failover, compressed and encrypted backups, rapid restoration, connection pooling, and strict synchronous replication for zero data loss. Kubernetes and CloudNativePG were chosen for their advantages, including out-of-the-box features and open-source distribution. Each cloud project has a separate MK8s cluster for customer isolation and security. Persistent data is stored on fault-tolerant SSD drives, enabling swift instance migration during failures. Regular physical backups are archived, allowing restoration within a seven-day window with a single click. The transition from Barman to WAL-G addressed slow backup and restoration times and resource control limitations. With WAL-G, backups and restorations for a 1.5 TB cluster improved to two hours and one hour, respectively. PgBouncer was implemented to manage database connections effectively, reducing connection storms during peak AI workload traffic. Two vector search extensions, pgvector and pgvectorscale, are available to cater to different memory and dataset needs. Benchmarking showed that Nebius performs competitively with AWS at a lower cost. The infrastructure integrates cloud engineering principles with specialized expertise to meet AI workload demands.
AppWizard
October 9, 2026
The AnyPS5 project has achieved 100% implementation of graphics shader instructions, allowing for the direct porting and cross-linking of PlayStation 5 executable files to Windows and Linux without traditional emulation. The project has translated proprietary calls to the PS5's graphics chip into the SPIR-V format for rendering through the Vulkan API. While the complete instruction set coverage indicates successful implementation, it does not guarantee flawless operation in all scenarios. The project has demonstrated stable performance, running a 2D platformer at 60 frames per second on an Intel Core i5 processor and NVIDIA GeForce GTX 1050 Ti graphics card. The developers plan to implement key system libraries for the PRX format soon, leveraging architectural similarities between the PS5 and modern PCs. Additionally, advancements may support related initiatives like the kytyps5 translation layer for console games on PCs.
AppWizard
October 8, 2026
Nvidia DLSS upscaling is favored by the author, but the release of Gears of War: E-Day has changed their perspective on its use. The game features a dynamic upscaling option that works with a customizable frame rate target, enhancing image quality and performance management. Dynamic resolution scaling is common in console games but less so on PC, where options often lack customization for specific performance metrics. Gears of War: E-Day allows players to switch between upscalers like Nvidia DLSS 4.5, AMD FSR 4.1, and Intel XeSS 2, with the author typically using DLSS in Performance mode on a 4K setup. Testing on a system with a Ryzen 7 9800X3D and GeForce RTX 5090, the game averages 77fps at maximum settings, being 97.8% GPU bound. Transitioning to dynamic DLSS with a target of 60fps results in an average of 64fps and an average resolution scale of 61%, with an 11% increase in pixel count but an 18.4% decrease in performance. VRAM usage increases by nearly 3GB. The author prefers prioritizing sharpness and visual enhancements over smoothness, ensuring consistent 60fps gameplay and allowing users with less powerful graphics cards to enable frame generation without latency concerns. The author hopes more games will adopt similar configurability in the future.
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