contributions

AppWizard
July 2, 2026
Robert Bowling, former strategist of the Call of Duty franchise, has co-founded a new studio called //18.bravo after the closure of his previous venture, Midnight Society, in 2025. The studio aims to foster a collaborative environment by aligning leadership compensation with employee success and introducing a royalty program for employees and profit-sharing with external talents. //18.bravo's debut project will not support live service models, focusing instead on creating a sustainable gaming experience with dedicated servers and optimized peer-to-peer architecture. This approach prioritizes longevity over immediate financial success, addressing gamer concerns about game shutdowns.
AppWizard
July 2, 2026
Modder Alex Le Tux has released the first public build of Perfect Dark VR, a fan-made adaptation for Quest headsets and PC VR, following a preview video in February. The VR port is based on the Perfect Dark decompilation project started in 2022. The latest release allows players to explore iconic locations from Perfect Dark with features like head tracking and motion control aiming. A trailer showcasing these features has been shared by YouTube user Graslu00. The trend of creating VR ports for classic games has grown, with contributions from fans and indie developers, including Team Beef, which has ported classic PC titles to VR. Additionally, Virtual Boy Go is an open-source emulator that enables players to experience Nintendo's virtual reality games on Quest headsets without the original console.
Winsage
July 1, 2026
Wine enables users to run Windows applications on Linux by translating Windows calls into POSIX calls. It has evolved significantly, especially with contributions from Valve's Proton project, but can be complex and unpredictable, leading to potential glitches with updates. Bottles enhances this experience by creating isolated containers for each application, allowing users to run specific versions of Wine tailored to individual applications. This approach improves compatibility and organization, as users can group applications with similar settings. Bottles also features Eagle, a tool that recommends optimal Wine setups, and allows easy backup and restoration of configurations, ensuring a clean system.
AppWizard
June 30, 2026
The Godot Foundation has decided to implement new guidelines to prohibit AI-authored code, pull requests from AI agents, and AI-generated text in communications between contributors. This decision follows concerns about the increasing number of AI-generated contributions, which have made code review more challenging for maintainers. The Foundation aims to reduce the burden on maintainers and ensure that all contributions come from accountable humans. The new policies will explicitly reject AI-authored code and advise contributors to use AI assistance only for minor tasks while requiring disclosure of its use. Machine translations of human-authored text will still be allowed. The Foundation plans to adopt a cautious approach to AI tools and will re-evaluate its policies as the situation evolves.
AppWizard
June 30, 2026
Hideki Kamiya, a key figure in the gaming industry, was involved in the Resident Evil franchise as a designer for the original game and director for Resident Evil 2. Despite his contributions to horror gaming, he does not consider himself a fan of the genre and has expressed a desire for a "non-scary mode" in Resident Evil games. Kamiya envisions a game featuring a retired Leon Kennedy living a peaceful life in the countryside, engaging in activities like fishing, baking, and helping neighbors. He has communicated with Capcom about the demand for a less frightening version of Resident Evil, indicating a genuine interest in innovation within the franchise. Currently, he is working on a sequel to Okami at his new studio, Clovers.
AppWizard
June 30, 2026
Robert Henrysson has announced his departure as CEO of Supermassive Games, two months after the launch of Directive 8020. He reflected on his tenure with pride, noting the studio's expansion and commitment to quality. Nordisk Games recognized his contributions and leadership during a transformative period. Directive 8020, part of the Dark Pictures series, received mixed user ratings on Steam but was praised by critics, achieving an 85% rating. Henrysson's leadership occurred amid industry challenges, including layoffs. He plans to spend the summer with his family while remaining open to future opportunities in the gaming industry.
AppWizard
June 27, 2026
Star Wars: Galactic Racer is being developed by former Burnout developers at Fuse Games as a spiritual successor to Episode I: Racer. The game features a variety of vehicles including landspeeders, skim speeders, and speeder bikes, each with unique strengths. Podracers will also be included, emphasizing their significance in the Star Wars racing universe. The studio has a history in arcade racing, with experience from the Burnout series and titles like Need For Speed: Hot Pursuit. The game will focus on rivalries, featuring familiar characters like Sebulba and new characters with distinct racing styles. Star Wars: Galactic Racer is set to be released on Tuesday, October 6, and players can wishlist the game now.
AppWizard
June 25, 2026
The 30th anniversary of Quake on June 22, 2026, led to reflections from its creators, particularly Sandy Petersen and John Carmack. Petersen stated, "Quake ruined id Software," acknowledging the game's achievements but highlighting the intense workload that drained the team. Carmack described the project as "overly ambitious technically" and admitted to pushing the team too hard, recognizing the need for a more balanced approach to ownership and work environment. He noted that the original corporate stock arrangement created poor incentives. Petersen mentioned that working in a large room eliminated spaces for relaxation, contributing to team stress. John Romero echoed these sentiments, reflecting on the culture at id Software and praising designer American McGee's contributions. The founders recognized their past mistakes while appreciating the legacy of their work, with id Software continuing to thrive with franchises like Wolfenstein, Doom, and Quake.
AppWizard
June 21, 2026
ArenaNet, in collaboration with NC, has announced an official Guild Wars card game titled Mistbound, which follows the recent announcement of Guild Wars 3. Mistbound is developed with bilibili and features a dynamic 5x3 tactical grid for gameplay, allowing players to modify character attributes and reposition units and commanders turn by turn. It aims to simplify card game complexity by expressing strategic depth through battlefield mechanics rather than individual cards. The game will include various mechanics such as knockbacks and flanking maneuvers, and will feature beloved characters from the Guild Wars universe as commanders. The development emphasizes community engagement, incorporating player input, and there are expectations for the game to evolve into an esport. A specific release date has not been announced, but it may debut late this year or in 2027.
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