The author apologizes to Yuya Tokuda, the director of Monster Hunter Wilds, for not using the weapon swap feature despite playing the game for over 100 hours. The game has received a rating of 4.5 out of 5 and is considered one of the year's best, but it has inconsistencies that affect player experience. Capcom has struggled with defining a clear direction for the game, particularly with the PC port facing performance issues. The difficulty of new quests varies significantly, leading to a lack of consistent challenge. Changes to the armor system have resulted in more powerful loadouts, but the introduction of tougher monsters may have been an overcorrection. The author's enthusiasm for Artian weapons has diminished, viewing them as tedious and detrimental to the crafting experience, suggesting they should be removed or made cosmetic.