Windows 11 will introduce Xbox mode on all PC form factors in April, providing a full-screen gaming experience. Advanced Shader Delivery (ASD) will be expanded to all game developers, allowing for improved shader management and reduced stutter. DirectStorage will enhance asset streaming and storage efficiency with new compression techniques. DirectX is evolving to support machine learning in graphics, with new capabilities for integrating neural techniques. Updates to DirectX and PIX tooling will include standardized methods for capturing GPU data, shader-level breakpoints, and a new Shader Explorer tool. Most features will enter preview in May 2026, with broader availability later in the year.