creative autonomy

AppWizard
February 13, 2026
Markus Persson, the creator of Minecraft, has expressed concerns about the rapid integration of generative AI in programming, describing it as an initiative being "forced down our throats" by "evil" entities. He fears losing creative autonomy and control over coding, comparing AI writing code to AI drafting laws. Persson advises aspiring developers to "Learn. Your. Craft," emphasizing the importance of foundational skills in programming. His views align with some industry leaders who advocate for coding literacy as a fundamental skill, while others, like GitHub CEO Thomas Dohmke and Nvidia CEO Jensen Huang, stress the necessity of mastering AI to remain competitive in the job market.
AppWizard
October 22, 2025
Pocketpair has launched its own publishing division, receiving over 150 pitches for publishing deals in the first week. John Buckley, head of Pocketpair Publishing, stated the division will honor developers' creative autonomy and focus on exceptional games for a global audience. The company has taken a firm stance against projects incorporating generative AI, with Buckley expressing that they do not believe in it and are upfront about their position. Despite facing skepticism regarding their claims of not using generative AI, Buckley aims to maintain transparency without engaging in conflict with critics. The gaming community is cautious about generative AI, with past instances of companies denying AI usage only to later admit to it.
AppWizard
May 6, 2025
Guillaume Provost, head of Compulsion Games, stated that Microsoft does not mandate the use of generative AI in its first-party studios, allowing developers creative autonomy. He emphasized Compulsion Games' commitment to craftsmanship and artistry, indicating that while generative AI could be beneficial in the pre-production phase for tasks like creating storyboards, it is not intended for use in production. Provost noted that Compulsion Games may not be at the forefront of AI adoption due to the nature of their projects, and this aligns with Microsoft's broader vision of innovation without compromising traditional game development practices.
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