creator economy

AppWizard
October 26, 2025
OpenAI's video model, Sora, will launch on the Android platform, confirmed by project lead Bill Peebles. Pre-registration is now available on Google Play, and the app will feature character cameos, in-app editing capabilities, and improved performance metrics. Android holds about 70% of the global smartphone market, making this launch a strategic move to expand Sora's reach in the mobile-first creator economy. The app will allow creators to capture and share ideas on the go, facilitating collaboration without needing laptops. Features include the ability to upload media for animation, lightweight editing tools, and enhancements for personalized social channels. Sora 2 is noted for producing coherent shots, with comparisons to competitors like Google’s Veo 3 and Runway’s Gen-3. Pre-registration indicates strong intent for release, though details on pricing, credits, and safety measures remain unclear. Performance on mid-range devices and user trust regarding likeness and consent will be critical considerations for the app's success.
AppWizard
September 30, 2025
Nothing has launched an app store called Playground, dedicated to AI-generated smartphone applications, built on Android. This initiative is part of a broader vision termed Essential, which includes various AI-related products. Playground allows users to create simple apps using written prompts, with functionalities like mood tracking and expense management. Currently, users can only create widgets and must use a web platform to develop apps before installing them on their devices. Future enhancements may enable app creation directly on phones, potentially through voice commands. Playground also encourages a collaborative creator economy, allowing users to remix apps. Nothing remains committed to Android and has no plans to alter its foundational code.
AppWizard
July 10, 2025
Roblox reported 79.5 million daily active users (DAUs) in Q1 2025, while Minecraft had 140 million monthly active users (MAUs) in 2023. Roblox generated .8 million in revenue in Q1 2025, compared to Minecraft's million for the entirety of 2023. 54% of Roblox users are under 13 years old, while Minecraft appeals to a broader demographic, including adults. Roblox focuses on user-generated content and social interaction, while Minecraft emphasizes creativity and nostalgia.
Search