cross-platform play

AppWizard
May 8, 2025
Tim Sweeney, CEO of Epic Games, described the Epic Games Store launcher as "clunky" and acknowledged that many users find it slow and cumbersome compared to Steam. The Epic launcher received a score of 41% in a recent evaluation, ranking behind competitors like the Microsoft Store and EA, and significantly trailing Steam and GOG Galaxy. Performance issues vary based on a user's proximity to a content delivery network and the size of their game library, with slower internet connections exacerbating loading frustrations. Sweeney believes the Epic launcher should incorporate convenient features from Steam while maintaining its unique advantages. He emphasized the importance of connecting players across platforms and criticized Valve for not allowing cross-platform functionality with Steamworks. Sweeney also addressed negative backlash against developers using Epic Online Services, citing harassment related to crossplay features. Users seeking alternatives to the Epic launcher can consider GOG Galaxy or Heroic, which are noted for better functionality.
AppWizard
April 6, 2025
Grand Theft Auto V will return to Xbox Game Pass on April 15, available on all Xbox consoles, cloud services, and for the first time on PC Game Pass. Both Legacy and Enhanced versions will be included, allowing for optimized gameplay across platforms. The game will support cross-platform play among players on Steam, Epic Games Store, and the Rockstar Games Launcher. No official end date for its availability on Game Pass has been provided, but it is expected to remain for approximately six months based on historical patterns.
AppWizard
March 8, 2025
The landscape of PC gaming features a diverse range of genres, with first-person shooters (FPS) being particularly popular. Counter-Strike 2 is a leading title on Steam’s most played games list. Hero shooters, which combine traditional gunplay with RPG elements, gained popularity with Overwatch and have since seen many innovative titles. Many modern hero shooters support cross-platform play, allowing PC players to compete with console gamers. Upcoming PC games are expected to further enhance the hero shooter genre.
TrendTechie
March 7, 2025
The cooperative adventure game Split Fiction was released without anti-piracy measures, leading to its breach by the hacking group Rune within thirty minutes of launch. Despite this, the game has achieved a 97% positive rating on Steam and peak online player counts exceeding 50,000. There is currently no Russian language option, but Mechanics VoiceOver is working on professional voiceover and has started a crowdfunding campaign. A neural translation mod is available for the PC version, which can be installed by placing it in the specified directory. The game is designed for cooperative play, allowing a second player to join without purchasing the game again, and supports cross-platform play.
AppWizard
March 6, 2025
The console gaming market is projected to grow to an impressive billion by 2030, a 52% increase from billion in 2023. Key players in this expansion include Sony, Microsoft, and Nintendo, leveraging advancements like AI and hybrid gaming devices. In contrast, spending on PC gaming software is declining, with console game sales potentially doubling those of PC games by 2030. The mobile gaming sector is expected to reach sales nearing 0 billion by 2030, significantly outpacing both console and PC platforms. Console games currently generate significantly less revenue than mobile games, which produce 2.5 times more earnings. Cloud gaming is gaining traction due to GPU challenges and advancements in technology, while VR and AR gaming remain niche.
AppWizard
February 12, 2025
Avowed is set to be released on February 18, 2025, and will feature a 'cross-buy' option allowing players to play on both PC and Xbox by linking their accounts after purchasing any edition on Battle.net or Xbox. This initiative aims to enhance accessibility for gamers. Some players express skepticism about the significance of this feature, noting that it may not be revolutionary and highlighting a desire for broader compatibility across platforms. Critics also mention that the cross-buy feature leverages existing infrastructure, as Microsoft owns both Xbox and Battle.net. This follows Microsoft's previous cross-platform initiative, the Play Anywhere program, which allowed players to access games on both PC and console but faced challenges for PC gamers. The new feature also provides the option to use Battle.net, which is considered more user-friendly.
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