Hugo Martin, the game director of Doom: The Dark Ages, and producer Marty Stratton revealed that most weapons in the game are new creations, with only shotguns remaining from previous titles. The game features a diverse lineup of weapons, including a familiar shotgun, a super shotgun with a new shield charge, a close-range weapon called the Skullcrusher, a Railspike that pins enemies to walls, a rocket launcher similar to its predecessor, and a new plasma-based SMG called the Accelerator. The game will also introduce new gameplay dynamics with a shield, three melee weapons, and vehicles, including a flying dragon for aerial combat and a mech named "the Atlan." Martin emphasized the importance of providing players with a new toolkit for a balanced experience, moving away from familiar weapons like Doom Eternal's Heavy Cannon. The release date is set for March 15.