In a 2008 interview, John Carmack expressed a deep personal connection to Quake Arena, stating it was his favorite id Software game and considered it a "pure game." He acknowledged that Quake Arena might represent the peak of his design skills, reflecting on his evolution as a designer. Carmack noted, “My skills probably tapped out a decade ago,” indicating he felt he had nothing more to contribute beyond the Quake III level. He highlighted the enduring appeal of Quake Arena, which allows players to experience "pure play."