Cognition Method is a first-person, atmospheric sci-fi puzzle game inspired by Stanley Kubrick's film, 2001: A Space Odyssey. It features a narrative centered around a mysterious artifact called The Cube and includes innovative gravity-changing puzzle mechanics. The game is developed by a three-person team led by Timur Ozdoev, a former environment artist from CD Projekt Red, and is set to launch on PC on September 1. The game draws visual inspiration from both 2001: A Space Odyssey and the minimalist architectural style of Tadao Ando. A trailer and screenshots are available, and players can add the game to their wishlist on Steam.