CD Projekt sold its DRM-free digital storefront, GOG, to co-founder Michal Kiciński at the end of 2025. GOG has transitioned from focusing solely on classic titles to including newer releases, but it remains a niche player in the gaming market and has not generated substantial revenue for CD Projekt. Kiciński and GOG's managing director, Maciej Gołębiewski, expressed optimism about GOG's potential, emphasizing its unique position and mission to ensure games endure over time. GOG is expanding its catalog of new releases, particularly from independent studios, without aiming to compete directly with Steam in terms of volume. GOG is known for being a curated platform, contrasting with Steam's high volume of releases, and Kiciński acknowledged the need for GOG to improve its user-friendly features while maintaining its core values. GOG will continue to uphold its commitment to being a DRM-free platform, which Kiciński stated is a core value that will not change in the foreseeable future.
CD Projekt has sold its digital storefront, GOG, to co-founder Michał Kiciński for PLN 90.7 million (approximately .2 million USD), granting him full ownership. CD Projekt and GOG will enter into a distribution partnership for future titles from CD Projekt Red to be available on GOG. Michał Nowakowski, joint CEO of CD Projekt, expressed confidence in the move, highlighting GOG's independent operation in recent years. Kiciński stated that CD Projekt will continue to support GOG, making it a prime platform for purchasing The Witcher and Cyberpunk games. He also emphasized the importance of classic games and announced his involvement in developing new retro-inspired games set to release on GOG in 2026.
GOG, a digital storefront known for classic and DRM-free gaming, has transitioned to the ownership of Michal Kicinski, a co-founder of GOG, which launched in 2008. Under Kicinski's leadership, GOG aims to expand its library of classic titles and enhance the gaming experience, although specific initiatives have yet to be detailed. CD Projekt Red will continue to support GOG, ensuring that both existing and upcoming titles from the studio remain available on the platform. GOG may also serve as a refuge for unconventional titles, as demonstrated by the psychological horror game Horses, which was banned from other platforms but found success on GOG.
Michał Kiciński, co-founder of GOG and CD Projekt, has acquired the preservation-focused game marketplace GOG for .2 million. GOG remains committed to DRM-free gaming, emphasizing that games purchased by players belong to them permanently. The acquisition will not affect GOG's relationship with CD Projekt, which will continue to sell its titles, including The Witcher series and Cyberpunk 2077, on the GOG marketplace.
The Nintendo Music app offers soundtracks from Nintendo games like Super Mario Odyssey and The Legend of Zelda: Breath of the Wild, accessible through a subscription to Nintendo Switch Online at .99 per month or .99 per year. The app features weekly additions and curated playlists, along with a "Extend To" feature for looping tracks. The Apple TV app is now available on Android, allowing users to download Apple-produced content for offline viewing and includes an MLS tab for soccer matches starting in 2026. The Blackmagic Camera app provides advanced video settings and tools for free, enhancing creative control and integration with Blackmagic Cloud. Valve's Steam app allows users to browse and purchase games, initiate downloads on their devices, and enhances account security with Steam Guard.
Steam serves as a comprehensive library, hub for updates, and social space for PC gamers, influencing pricing structures and the survival of game genres. It revolutionized the PC gaming landscape by introducing automatic updates, a unified library, and a seamless purchasing experience. Steam has tens of millions of users online simultaneously, making its launches significant for publishers.
Steam's features include Workshop mod distribution and community engagement tools, while its Steamworks services assist developers with refunds and compatibility issues. However, this convenience limits competition, as rival storefronts struggle to match Steam's established user base and pricing.
Valve's commission structure is tiered: 30% for revenues under million, 25% for million to million, and 20% for over million. Legal battles, such as the one between Wolfire and Valve, highlight concerns about Steam's platform regulations and potential pricing restraints that inhibit competition.
Steam allows self-publishing for developers through a 0 application fee, but visibility challenges lead many to resort to discounts and updates. The platform's dominance is reinforced by policies like the "price parity" requirement, which prevents lower prices on competing storefronts. This practice may maintain Steam's commission rates and market influence, raising questions about the future of competition in PC game distribution.
Transformers: Battlegrounds will be delisted from Steam on December 31 due to an expiring licensing agreement. The game is currently being offered at a 90% discount. It features tactical gameplay aimed at younger audiences, with characters from the Transformers franchise.
Steam rejected Santa Ragione's new art horror game, Horses, due to its unsettling content, which led to controversy and a lack of clarity from Valve regarding the ban. The game is visually striking and thematically cohesive, exploring routine through the character Anselmo's daily chores on a farm, but it struggles to engage players meaningfully. Valve's guidelines prohibit content designed to "shock or disgust," and while Horses achieves its goal of provoking thought and discomfort, it ultimately fails to fully realize its potential as an interactive experience. The game's pacing and linear progression in the latter half undermine its narrative impact, as it does not allow players time to reflect on the unsettling themes presented. The controversy has sparked discussions about the gaming industry's approach to controversial topics.
Santa Ragione, the developers of Saturnalia and Wheels of Aurelia, may close their studio following Valve's refusal to list their upcoming horror game, Horses, on Steam. The rejection was based on an unfinished build submitted in 2023, deemed inappropriate due to its themes and imagery, specifically concerning content that could be interpreted as depicting sexual conduct involving a minor. Horses, which combines surreal body horror with silent cinema techniques, is set to launch on December 2nd on Epic, GOG, the Humble Store, and Itch.
The developers initially submitted a rough version of Horses for Steam approval about two years ago, which was rejected after an automated review in June 2023. They have sought clarification from Valve and expressed willingness to modify any unsuitable elements but have not received a response. Santa Ragione clarified that all characters in Horses are over 20 years old and that while the game includes sexual elements, the intent is to provoke discussion rather than arousal.
Having invested around 0,000 into Horses, Santa Ragione faces financial difficulties, as the anticipated funding from sales of Saturnalia did not materialize. They have raised remaining funds through private contributions, making them reliant on the success of Horses. The ban on Horses is seen as part of a broader trend of delisting adult content from platforms, but Santa Ragione argues that their game has been unjustly censored compared to other media platforms.