DLSS 3

AppWizard
December 25, 2024
Epic Games is offering a free copy of the game CONTROL to PC gamers until tomorrow. CONTROL, released in 2019, is a third-person action adventure game featuring stunning visuals, exceptional gunplay, and destructible environments. Players take on the role of Jesse Faden, the new Director of the Federal Bureau of Control, in a surreal world. The game utilizes the Northlight Engine and includes advanced technologies like Ray Tracing and DLSS 2.0. CONTROL does not officially support DLSS 3, but players can enable FSR 3.0 Frame Generation using Optiscaler. A video guide is available for installing FSR 3.1.1 Frame Generation. CONTROL 2 is currently in development by Remedy.
Winsage
December 12, 2024
Hardware-Accelerated GPU Scheduling (HAGS) was introduced in Windows 10 in May 2020 and is also available in Windows 11. It offloads scheduling tasks to the GPU, improving processing efficiency by reducing CPU bottlenecks. HAGS can be enabled by users with compatible hardware through the Graphics Settings menu, but it is turned off by default. Some applications, like OBS and Sunshine, recommend disabling HAGS to avoid performance issues, particularly with NVIDIA's NVENC encoder. Users have reported problems with certain games, such as Valorant, when HAGS is enabled. HAGS is essential for features like frame generation in DLSS 3, and users are advised to test its impact on their systems.
AppWizard
December 9, 2024
Indiana Jones and the Great Circle is developed by MachineGames using a modified version of the id Tech 7 engine, known as Motor, which provides impressive visuals and performance despite minor issues typical of modern PC releases. The game is noted for its smooth performance, with minimal stuttering and slight frame time spikes during auto-saves, attributed to id Tech 7's architecture that distributes tasks across multiple cores and uses Vulkan for enhanced performance. However, during cutscenes, the game locks at 60 frames per second, potentially leading to sluggish animations when the CPU is heavily taxed. Players using 8GB graphics cards, such as the RTX 4060 Ti, may experience performance challenges due to VRAM limitations, particularly in larger game areas. MachineGames has released a patch to improve performance for these users and suggests adjusting texture and shadow settings to enhance the experience. The game employs ray-traced global illumination (RTGI) and offers path tracing options, though the differences may be subtle. As an Nvidia-sponsored title, it is optimized for Nvidia's DLSS 3 technology, with plans to introduce FSR support in a future update to benefit players using non-Nvidia GPUs.
AppWizard
December 6, 2024
Indiana Jones and the Great Circle is the first game to require hardware-based ray tracing, necessitating GeForce RTX or newer AMD graphics cards for optimal performance. The game has high system requirements, including substantial SSD storage and elevated RAM needs. Testing revealed that older GPUs like the GTX 1070 and GTX 1080 Ti cannot run the game due to a lack of ray tracing hardware. The Intel Arc A750 achieved an average of 67fps at 1080p on Low settings, while the RTX 4060 averaged 63fps at Ultra settings but dropped to 39fps on Very Ultra. The RTX 3070 managed 40fps at 1440p with DLSS enabled but struggled with higher settings. Upgrading to an RTX 4070 Ti improved performance to 70fps at 1440p in Supreme mode. The game features rich lighting effects and intricate environmental details, but the necessity for hardware-based ray tracing raises questions about accessibility. DLSS provides some performance relief but is exclusive to Nvidia GPUs, leaving Intel and AMD users with limited options. An update on December 9th is expected to introduce full ray tracing and Ray Reconstruction. Players with mid-range or lower-end systems are advised to adjust settings for better performance, with specific recommendations provided. Non-RTX graphics card users face challenges due to the lack of major upscalers.
AppWizard
December 4, 2024
Microsoft and Xbox Game Studios will release "Indiana Jones and the Great Circle" on December 9, 2024, marking the first new Indiana Jones title for console and PC since 2009. The game will be available on Xbox Series X|S and Windows PC, with a PlayStation 5 version expected in 2025. It will be included in Xbox Game Pass Ultimate and PC Game Pass, and players who purchase the Premium Edition will receive three days of early access. The minimum system requirements for the game are: - OS: 64-bit Windows 10 - CPU: Intel Core i7-10700K or AMD Ryzen 5 3600 - GPU: NVIDIA GeForce RTX 2060 SUPER 8GB or AMD Radeon RX 6600 8GB or Intel Arc A580 - RAM: 16GB - Storage: 120GB SSD - Additional notes: Hardware ray tracing required The recommended specifications are: - OS: 64-bit Windows 10 - CPU: Intel Core i7-12700K or AMD Ryzen 7 7700 - GPU: NVIDIA GeForce RTX 3080 Ti 12GB or AMD Radeon RX 7700XT 12GB - RAM: 32GB - Storage: 120GB SSD - Additional notes: Hardware ray tracing required The game requires a ray tracing-capable GPU and a solid-state drive (SSD).
AppWizard
December 4, 2024
Intel has introduced XeSS 2, an advanced graphics technology aimed at competing with Nvidia's DLSS and AMD's FSR. It features two main components: XeSS Frame Generation for adding frames to enhance gameplay smoothness, and XeSS Super Resolution. Additionally, Intel has launched Xe Low Latency to reduce input lag, similar to Nvidia's Reflex. XeSS 2 is exclusive to Intel's Alchemist and Battlemage GPUs, requiring developers to integrate support for these technologies into their games. Intel has also released a new control panel called 'Intel Graphics Software' for its Arc GPUs, which centralizes driver updates, game optimization, and performance monitoring. The new XeSS 2 technology is designed to work only with Intel hardware, marking a shift from previous compatibility with AMD and Nvidia GPUs.
AppWizard
December 3, 2024
The system requirements for "Indiana Jones and the Great Circle" include the necessity of an RTX 4090 for optimal 4K performance, which is higher than other recent titles. A robust CPU, such as the Core i9-13900K, is also recommended, along with DLSS 3 for maintaining 60 fps. The base recommended specifications require an RTX 3080 Ti for 60 fps at 1440p, while the more affordable RX 7700 XT meets requirements but has less power. Minimum specifications require a graphics card with at least 8GB of VRAM and operate on Low graphics preset at 1080p. These requirements may be conservative, similar to those of Alan Wake 2, but players may still need to upgrade their PCs to fully enjoy the game.
AppWizard
November 15, 2024
Sony released LEGO Horizon Adventures on PC, prompting performance tests due to user feedback. The testing system included an AMD Ryzen 9 7950X3D, 32GB DDR5 RAM at 6000MHz, and an NVIDIA GeForce RTX 4090, running on Windows 10 64-bit with GeForce driver 566.14. The game supports DLSS 3 Super Resolution and Frame Generation but does not support AMD FSR 3.0 or Intel XeSS. At Native 4K with Epic Settings, the game achieved 47FPS, exceeding 80FPS with DLSS 3 Quality and surpassing 120FPS with DLSS 3 Frame Generation. Adjusting settings to High maintained over 60FPS at Native 4K, with further reductions yielding better performance. High Settings provide a good balance of aesthetics and performance, with minimal visual difference compared to Epic Settings. The game features impressive graphics and a vast interactive world. It is playable at 1080p on Epic or 1440p on High with GPUs like the RTX 3080. The game does not require a high-end CPU, showing minimal CPU usage and infrequent stutters.
AppWizard
November 5, 2024
EA has released Dragon Age: The Veilguard for PC, built on the Frostbite Engine. The performance analysis was conducted using an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM, and various AMD and NVIDIA graphics cards. The game features extensive graphics settings, including options for Textures, Lighting, Level of Detail, Terrain, Ray Tracing, DLSS 3, AMD FSR 3.0, and Intel XeSS. It does not have a built-in benchmark tool, but performance was analyzed in a demanding initial area. The game can utilize more than eight CPU cores, with minimum framerates improving when Simultaneous Multithreading (SMT) is enabled. A minimum of six CPU cores is recommended for optimal performance. At 1080p with Ultra Settings and no Ray Tracing, the game runs smoothly on various GPUs, with the NVIDIA RTX 2080Ti achieving over 70FPS. For 1440p at Ultra Settings, an NVIDIA RTX 3080 or equivalent is advised, while the AMD Radeon RX 7900XTX and NVIDIA RTX 4090 maintain over 60FPS at native 4K with Ultra Settings. The game showcases high-quality character models, detailed environments, and smooth gameplay without stuttering issues.
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