Dunwall

AppWizard
June 15, 2026
Raphaƫl Colantonio, co-creative director of Dishonored, streamed a session revisiting the game's level, Lady Boyle's Last Party, with team members including Harvey Smith, Stevan Hird, and Anthony Huso. During the session, Smith defended the inclusion of loading screens, arguing they provide a necessary transition and enhance world-building. Colantonio reflected on the challenges of revisiting the game after 14 years. The stream revealed a discarded plot point where Daud was meant to sever Corvo's hand, which would have added depth to the narrative. This concept later influenced Dishonored 2. The team has four more levels to explore in their playthrough, with fans hoping for discussions on the Knife of Dunwall and Brigmore Witches expansions.
AppWizard
September 8, 2025
Lackrow Boulevard in Dunwall is home to The Black Friar hotel, which is associated with the Hatters Gang. At number 131, AudioLog produces audiograph players that capture and replay spoken words through punchcards, preserving the thoughts of various characters. Austin Grossman, a significant figure in the gaming industry, is the creator of the audiograph. He contributed to influential games like System Shock and Deus Ex and wrote the novel You, reflecting on his experiences at Looking Glass Studios. Grossman praised Dishonored 2 for its dual protagonist system and the transition from Dunwall to Serkonos. He expressed a desire to explore more islands in the Dishonored universe and suggested that the series could benefit from a lighter tone. He also noted that the island in Deathloop is part of the Dishonored universe, set in a distant future, and highlighted the narrative design differences between the two games. Grossman believes that the emotional depth of the stories distinguishes them from other titles like Prey. He considers writing for the Dishonored series a privilege and acknowledges the unpredictable nature of success in the gaming industry.
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