early access

Winsage
October 8, 2026
On October 2, Microsoft announced that its optional preview update "KB5124010," released on September 22, causes crashes in applications using the Dolby Digital (AC-3) codec on Windows 11 versions 24H2, 25H2, and 26H2. The update does not include security fixes and affects media players, games, and certain line-of-business applications that rely on Windows' built-in AC-3 audio decoding. Symptoms include applications failing to launch or crashing during specific features like music playback. Users can check if they are affected by verifying their OS version, installed updates, and application implementation. Microsoft plans to address the issue in a future update, but a timeline is not provided. Users can uninstall KB5124010 or pause updates as temporary solutions. The update has already caused issues for the game "WARDOGS," leading to compatibility investigations by the publisher, Team17.
AppWizard
October 6, 2026
Frosthaven Digital will release its full 1.0 version on October 15. The game has been enhanced with new features, classes, and missions to align closely with the original board game. Team Wargamer awarded it a 10/10 rating. The digital format allows players to complete scenarios in about 30 to 40 minutes, compared to two to three scenarios in five hours for the physical version. A "custom save" feature will enable players to edit saves and import campaigns from physical to digital formats. The 1.0 version is 99% mechanically accurate to the board game, with some minor visual adjustments. Players can unlock a new hero, the Shattersong, late in the game, which plays a supportive role. There are 137 missions in total, with 64 as the main story and many side quests available. The onboarding process will include a three-mission tutorial and a four-mission prequel.
AppWizard
October 5, 2026
Steam is projected to surpass billion in gross revenue by 2026, requiring approximately .5 billion in the final quarter of 2023 to reach this target. In September 2023, Steam generated around .7 billion, a 13% increase from the previous year, with third-quarter revenue reaching .5 billion, reflecting a 12% growth year-over-year. Throughout the first nine months of 2023, Steam amassed an estimated .5 billion in revenue, up from .5 billion during the same period in 2022. New releases accounted for approximately 33.6% of total revenue among the top 500 grossing titles, while established franchises contributed nearly 80%. Free-to-play games generated nearly million in September, making up almost 10% of the monthly revenue. Notable paid games included Wardogs, which generated an estimated .9 million shortly after its Early Access launch, and other titles like Onimusha: Way of the Sword and The Blood of Dawnwalker, contributing [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: Steam is poised to achieve a remarkable milestone, with projections indicating that it will surpass billion in gross revenue by 2026. This forecast follows a series of record-breaking results for September and the third quarter, as reported by Alinea Analytics. The platform's success is attributed to a diverse array of offerings, including new releases, established franchises, and free-to-play games that continue to engage players long after their initial launch. With one quarter remaining in the year, Valve's PC gaming platform is on track to require approximately .5 billion to reach this ambitious target. September Performance Highlights In September alone, Steam reportedly generated around .7 billion, marking a 13% increase over the previous September's record, which was set in 2025. The estimated revenue for the third quarter reached .5 billion, reflecting a 12% growth compared to the same period last year. This impressive performance can be attributed to a well-balanced mix of significant paid releases, enduring franchises, and free-to-play titles that thrive on in-game purchases. The data indicates that Steam's revenue generation is no longer reliant on a singular type of game sale. New releases often create a surge in revenue, while established games like Counter-Strike 2 and Dota 2 maintain consistent earnings through active player communities and digital-item sales. Throughout the first nine months of 2026, Steam has amassed an estimated .5 billion in revenue, a notable increase from the .5 billion recorded during the same timeframe in 2025. At this rate, the platform is on track to require around .5 billion in the final quarter to achieve the coveted billion mark for the year. Impact of New Releases and Established Franchises New games played a significant role in September's revenue generation. Among Steam's top 500 grossing titles, games released in 2026 accounted for approximately 33.6% of total revenue, with new intellectual properties contributing 20.5% of that figure. However, this does not imply that newer games have overshadowed the industry's most prominent brands. Established franchises, including remakes and remasters, represented nearly 80% of the revenue among the top 500 titles. This overlap in data highlights the dual impact of both new releases and established franchises on Steam's financial success. Free-to-play games also emerged as a substantial revenue stream. Titles such as Counter-Strike 2, Apex Legends, PUBG, and Dota 2 collectively generated nearly 8 million in September, accounting for almost 10% of Steam's estimated monthly revenue. These games exemplify the importance of recurring revenue models, as they attract large player bases that contribute to ongoing spending on cosmetic items, battle passes, and other digital content. Notable Paid Game Performances Several paid games also made significant contributions to September's revenue. The PvP shooter Wardogs generated an estimated .9 million within the three weeks following its Early Access launch on September 10. Other notable titles included Onimusha: Way of the Sword, which brought in .4 million, and The Blood of Dawnwalker, contributing .9 million. Additionally, EA Sports FC 27 added .7 million from Steam sales, although the majority of its sales occurred on console platforms. The performance of Wardogs in Early Access underscores the growing importance of this model on Steam. By allowing developers to release games before their completion, they can generate early revenue and leverage player feedback to refine updates. This approach is particularly beneficial for multiplayer games, as it fosters community engagement ahead of a full launch." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].4 million and .9 million, respectively. EA Sports FC 27 added [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: Steam is poised to achieve a remarkable milestone, with projections indicating that it will surpass billion in gross revenue by 2026. This forecast follows a series of record-breaking results for September and the third quarter, as reported by Alinea Analytics. The platform's success is attributed to a diverse array of offerings, including new releases, established franchises, and free-to-play games that continue to engage players long after their initial launch. With one quarter remaining in the year, Valve's PC gaming platform is on track to require approximately .5 billion to reach this ambitious target. September Performance Highlights In September alone, Steam reportedly generated around .7 billion, marking a 13% increase over the previous September's record, which was set in 2025. The estimated revenue for the third quarter reached .5 billion, reflecting a 12% growth compared to the same period last year. This impressive performance can be attributed to a well-balanced mix of significant paid releases, enduring franchises, and free-to-play titles that thrive on in-game purchases. The data indicates that Steam's revenue generation is no longer reliant on a singular type of game sale. New releases often create a surge in revenue, while established games like Counter-Strike 2 and Dota 2 maintain consistent earnings through active player communities and digital-item sales. Throughout the first nine months of 2026, Steam has amassed an estimated .5 billion in revenue, a notable increase from the .5 billion recorded during the same timeframe in 2025. At this rate, the platform is on track to require around .5 billion in the final quarter to achieve the coveted billion mark for the year. Impact of New Releases and Established Franchises New games played a significant role in September's revenue generation. Among Steam's top 500 grossing titles, games released in 2026 accounted for approximately 33.6% of total revenue, with new intellectual properties contributing 20.5% of that figure. However, this does not imply that newer games have overshadowed the industry's most prominent brands. Established franchises, including remakes and remasters, represented nearly 80% of the revenue among the top 500 titles. This overlap in data highlights the dual impact of both new releases and established franchises on Steam's financial success. Free-to-play games also emerged as a substantial revenue stream. Titles such as Counter-Strike 2, Apex Legends, PUBG, and Dota 2 collectively generated nearly 8 million in September, accounting for almost 10% of Steam's estimated monthly revenue. These games exemplify the importance of recurring revenue models, as they attract large player bases that contribute to ongoing spending on cosmetic items, battle passes, and other digital content. Notable Paid Game Performances Several paid games also made significant contributions to September's revenue. The PvP shooter Wardogs generated an estimated .9 million within the three weeks following its Early Access launch on September 10. Other notable titles included Onimusha: Way of the Sword, which brought in .4 million, and The Blood of Dawnwalker, contributing .9 million. Additionally, EA Sports FC 27 added .7 million from Steam sales, although the majority of its sales occurred on console platforms. The performance of Wardogs in Early Access underscores the growing importance of this model on Steam. By allowing developers to release games before their completion, they can generate early revenue and leverage player feedback to refine updates. This approach is particularly beneficial for multiplayer games, as it fosters community engagement ahead of a full launch." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].7 million from Steam sales.
AppWizard
October 4, 2026
Brigador Killers, the sequel to the mech and simulation game Brigador, has entered early access and aims to expand on the original while introducing new gameplay mechanics. Lead developers Hugh and Jack Monahan discussed the challenges of integrating on-foot gameplay and emphasized their commitment to an authentic experience by not catering to every player's preference. The game features a "show, don't tell" storytelling approach, allowing players to discover the narrative through exploration rather than exposition.
AppWizard
October 4, 2026
AION 2, an MMORPG from NC, is set to launch as a free-to-play game on October 5. It features a world 36 times larger than its predecessor, AION, and emphasizes aerial combat. The game has already reached the top of Steam's global Top Sellers chart due to early access purchases, which began on September 30. The Standard Founder's Pack is priced at £18.49, offering full game access and in-game bonuses. Despite mixed reviews on monetization, there is significant interest in the game.
AppWizard
October 3, 2026
Google has expanded its Android Auto offerings with the beta version 17.0, followed by the stable version released in late June and early July. Updates have included versions 17.2 and 17.6, with version 17.7 being the latest stable version as of late September 2026. A beta version 17.8 is anticipated. Users can sideload the app for early access, though it carries risks. Android Auto 17 introduced features like Gemini AI integration, a new widgets system, a refreshed Material 3 interface, and Immersive Navigation, which provides a 3D view of surroundings. It also supports 60 FPS FHD video playback for select vehicles and can switch video playback to audio-only mode when the vehicle is in motion.
AppWizard
October 2, 2026
Steam has launched its Autumn Sale, featuring significant discounts on new titles for 2026. Notable games on sale include: - Resident Evil Requiem: .99 (was .99) - Lego Batman: Legacy of the Dark Knight: .99 (was .99) - 007 First Light: .99 (was .99) - Big Walk: .99 (was .99) - Stick it to the Stickman: .99 (was .99) - Endless Legend 2: .99 (was .99) - Marathon: .99 (was .99) - Solasta 2: .48 (was .98) - Xenonauts 2: .99 (was .99) SteamDB's sales section is recommended for finding additional discounts.
AppWizard
September 29, 2026
Google Play is introducing new subscription features aimed at AI applications and services with variable costs. These include Usage-Based Billing, allowing users to maintain a prepaid balance that replenishes automatically; Multi-Quantity Subscriptions for organizations to purchase multiple subscriptions in one transaction; Mixed Carts for offering auto-renewing subscriptions alongside one-time purchases; and Cross-Developer Bundling for selling complementary subscriptions from different developers as a single package. Additionally, Google is enhancing user retention through a Dynamic Grace Period for payment issues, Retention Offers during cancellation, and personalized winback offers for former subscribers. Many of these features are currently available or being rolled out through Google's Early Access Program.
Search