The Last of Us Part II is set to launch on Steam on April 3, marking a shift in Sony's strategy to release titles across multiple platforms. The porting process involves adapting the game from PlayStation hardware to PC, which presents challenges due to differences in architecture and the need for customizable experiences for PC gamers. The development team, including members from Naughty Dog and Nixxes, has implemented a system for real-time shader compilation to enhance performance. The port will also include new characters and gameplay modes, while maintaining the original narrative. Extensive collaboration between Naughty Dog and Nixxes has ensured support for various input devices and accessibility options.
“The Last of Us Part II Remastered” will be released on PC on April 3, 2025, available on Steam and the Epic Games Store. This marks the first time Windows users can access the game, which previously received over 300 Game of the Year awards on PlayStation. The remastered edition includes enhancements such as improved graphics, performance, and new content, including a roguelike mode called “No Return.” Pre-orders are currently available. The PC version will support customizable graphics settings, ultrawide monitor support, and full DualSense controller features. New playable characters Bill and Marlene will be introduced in the “No Return” mode, alongside a Guitar Free Play mode and restored cut content. The game will require a minimum of an Intel Core i3-8100 or AMD Ryzen 3 1300x processor and 16GB RAM.