employee concerns

TrendTechie
February 7, 2025
Meta is alleged to have unlawfully used pirated books for training its AI models, downloading at least 81.7 terabytes of data from torrent sources, including 35.7 terabytes from Z-Library. Internal communications reveal employee concerns about the legality of downloading pirated content, while leadership reportedly obscured their activities and operated in "stealth mode." Plaintiffs are seeking renewed interrogations of Meta personnel, claiming previous testimonies were misleading, and asserting that Meta's copyright infringements may involve distribution of pirated books. Meta defends its actions as falling under "fair use" and intends to challenge the allegations. Additionally, Meta and its products are prohibited in the Russian Federation due to being designated as extremist.
AppWizard
October 19, 2024
Cloud Imperium Games (CIG), led by Chris Roberts, is facing significant challenges in the development of Star Citizen. As of October, CIG planned to implement a new work mandate requiring employees to work eight hours a day for 19 consecutive days, which was later adjusted to allow Sundays off after employee concerns about its legality. The company has been spending an average of [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: A recent report by Tom Henderson from Insider Gaming sheds light on the troubling state of Star Citizen’s development at Cloud Imperium Games (CIG), led by founder Chris Roberts. Known for his unwavering commitment to the project, Roberts has faced scrutiny over the treatment of his employees, and the latest revelations paint a grim picture. Workplace Dynamics and Financial Strain As of October, CIG intended to implement a new work mandate requiring employees to clock in eight hours a day for 19 consecutive days. Following employee concerns regarding the legality of this policy, the terms were adjusted to allow Sundays off, provided staff worked 56 hours during the rest of the week. This shift highlights the ongoing tension between management and staff. Financially, CIG has been operating at an average annual expenditure of 0 million, with many developers expressing concerns that these funds are dwindling. The company has recently laid off between 100 to 150 employees across its Austin and Los Angeles offices, while wage increases for remaining staff have been frozen. This has left some employees struggling to make ends meet, despite their full-time status, as they observe the company’s lavish spending on high-end office architecture and on-call barista services. Development Challenges and Management Style Roberts’ penchant for micromanagement has been a longstanding issue, with reports indicating that his focus on minute details continues to impede progress. This pattern of control is not unique to CIG; it appears to reflect a broader trend within the gaming industry, as evidenced by similar issues at other studios like Bungie. Another significant hurdle is the development of Star Engine, CIG’s customized version of CryEngine. Developers describe it as a “Frankenstein” creation, plagued by inconsistent functionality and a constant flux of added and removed features. The high attrition rate at CIG has further exacerbated these challenges, leading to a work environment described by one employee as “cult-like,” where dissent is discouraged. Future Prospects and Upcoming Events Despite these setbacks, CIG is exploring new funding avenues. While the company previously claimed that Squadron 42 was feature complete, it appears that significant progress has only recently been made. Currently, Squadron 42 is positioned as the first product slated for release, with hopes that its sales will provide necessary funding for future projects. Additionally, there are plans to expand Squadron 42 into a series of games. Looking ahead, CIG intends to reintroduce the sale of premium ships and may even venture into a new medieval fantasy game, which could diverge from the commitments made to their crowdfunding backers. This news comes just before CitizenCon, scheduled for October 19 and 20, where CIG is expected to showcase a demo of Squadron 42 Chapter 1. As the situation unfolds, it is crucial for backers and the gaming community to hold Chris Roberts and CIG accountable for these developments. If Star Citizen truly stands at a critical juncture, it may be time for Roberts and his team to confront the reality of their circumstances." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] million annually and has laid off between 100 to 150 employees while freezing wage increases for remaining staff. Many employees are struggling financially despite being full-time, as they observe extravagant spending on office amenities. Roberts' micromanagement style has been criticized for hindering progress, and the development of CIG's customized Star Engine has been problematic, described as inconsistent and unstable. The high turnover rate has contributed to a challenging work environment. CIG is seeking new funding sources, with Squadron 42 positioned as the first product for release, and plans to expand it into a series. The company also intends to reintroduce the sale of premium ships and may explore a new medieval fantasy game. CitizenCon is scheduled for October 19 and 20, where a demo of Squadron 42 Chapter 1 will be showcased.
AppWizard
August 29, 2024
Unionised employees at Raven Software have filed an unfair labor practice complaint with the National Labor Relations Board (NLRB) against Microsoft and Activision Blizzard, alleging insincere negotiation practices. Claude Cummings Jr., president of the Communications Workers of America (CWA), expressed disappointment over the slow progress towards a first contract following Microsoft's acquisition of Activision Blizzard. Microsoft has stated its commitment to negotiating in good faith. The NLRB recognized the Raven union in April 2022, with Xbox and Activision Blizzard acknowledging the bargaining unit and expressing willingness to engage in good faith negotiations.
AppWizard
August 29, 2024
Aleksandr “Shurick” Agapitov, founder of Xsolla, is alleged to have transferred over million from the company to his personal accounts between March 2021 and March 2023, with approximately million moved in 2023 alone. He returned around million, but some transfers back to Xsolla were as high as million at a time. Xsolla's president, David Stelzer, stated the company operates responsibly and complies with laws, while former employees raised concerns about Agapitov's financial practices, leading to dismissals related to questioning discrepancies in the accounts.
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