Developers of the Heroic Games Launcher have announced Xodus, an open-source project aimed at enabling access to PC Game Pass on Linux and macOS. Launched on August 10, 2026, Xodus has successfully addressed Xbox identity authentication and the decryption of MSIXVC packages, allowing local play of Game Pass titles for Linux and macOS users. Currently, the only way to access Game Pass on non-Windows devices is through Xbox Cloud Gaming, which requires a Game Pass Ultimate subscription and introduces latency.
Xodus employs a layered architecture, including an Xbox Authentication Library (xal-rs) for managing Microsoft account sign-ins and license verification, and a reimplementation of the xgameruntime.dll for license checks and Xbox service access. The project can retrieve MSIXVC game packages using a valid Game Pass subscription and decrypt executables for local storage. However, it does not yet support UWP-based titles and lacks a user-friendly interface for general users.
The project is under pressure due to Microsoft's upcoming transition to the MSIXVC2 package format, which Xodus does not currently support. Xodus is in early development with only a command-line interface available, and the team is working on emulating the GDK Gaming Services layer necessary for game initialization. The project is legal as it reimplements Xbox runtime behavior without enabling piracy, but it faces risks if Microsoft alters its authentication infrastructure.
ARMSX3 is a new PS3 emulator specifically tailored for Arm-based devices, offering improved performance and compatibility in games. Users can download the emulator from GitHub and obtain the necessary PS3 firmware from Sony's PlayStation website. However, most games may not run smoothly due to the experimental nature of the project, and users should expect high device temperatures. Despite some bugs, ARMSX3 supports virtual and physical controllers, resolution scaling, custom GPU driver support, and virtual controller configurations.
ARMSX3 is a new project by the creators of ARMSX2, an experimental port of RPCS3 for Android devices in the proof of concept stage, aiming for full PlayStation 3 emulation on smartphones.
Developers of PlayStation 5 emulation software have made significant progress in running various 3D games on personal computers, including a version of Minecraft. This advancement is due to architectural similarities between modern consoles and PCs, although major AAA titles still require further system enhancements to be emulated. Sony has decided not to release single-player, high-budget games on PCs, focusing instead on multiplayer titles, which has increased interest in emulation for experiencing single-player games. In contrast, the development of an emulator for the anticipated Nintendo Switch 2 is expected to be more challenging and time-consuming due to its dedicated processor, complex graphics API, and lack of a console jailbreak, leading analysts to predict a lengthy emulation process similar to that of Sony's hardware.
Developer John Marshall has successfully ported Microsoft Word for Windows 1.1a to run on Windows 11 as a native 64-bit executable. This project involved reconstructing the original application from the early 1990s by translating 16-bit Assembly language into C/C++ code and adapting it to modern Win32 APIs. Marshall's work was made possible by Microsoft's release of the source code for Word for Windows 1.1a in 2014. Users interested in setting up the port will need Visual Studio with the C++ workload, the latest Windows SDK, CMAKE version 3.25 or newer, and to execute specific PowerShell scripts provided by Marshall.
Valve is developing compatibility tools, Lepton and FEX, for the upcoming Steam Frame VR headset. Lepton will run Android apps on a Linux distribution, while FEX will translate x86 applications into native Arm code. Valve's commitment to the project suggests the launch of Steam Frame may be approaching.
Mangmi announced the release of the Air Y series, with pre-orders starting at .99. The base model comes with 3GB RAM and 32GB storage, while the Pro model has a Snapdragon 865 processor. The 4.2-inch 4:3 screen is designed for retro gaming. Buyers should consider the specs and performance before making a purchase.
Microsoft is enhancing its gaming offerings with a new emulation initiative that will allow Xbox 360 games to be accessible on PC, the next-gen console Project Helix, and compatible handheld devices. This initiative is part of Microsoft's commitment to backwards compatibility, which has already seen four classic Xbox titles available on PC. The Project Helix console is designed to function more like a PC and support PC games, aiming to bridge the gap between console and PC gaming.
Additionally, a disc-to-digital conversion initiative is expected to roll out soon, allowing owners of physical Xbox games to access a digital library linked to their original discs. This conversion process was set to begin in July, with general availability projected for August 2026, targeting Xbox One and Series X owners. An official announcement regarding this service may be imminent.
Microsoft's strategy comes at a time when Sony is discontinuing physical discs, positioning Microsoft to potentially capitalize on Sony's missteps in navigating digital rights and player concerns.
Microsoft plans to expand its backward compatibility initiative by bringing Xbox 360 games to PC, allowing players to access iconic titles like Halo 3 and Gears of War across multiple devices, including the upcoming Project Helix console and handheld gaming devices. This move aims to create a unified gaming ecosystem and aligns with Microsoft's strategy of reducing traditional console exclusivity. The initiative enhances subscription services like Xbox Game Pass by incorporating a rich catalog of classic games. The technical implementation remains unclear, but Microsoft's previous backward compatibility efforts have been commendable. This strategy also presents opportunities for game developers to reach new audiences without extensive remasters. Additionally, the inclusion of handheld devices indicates Microsoft's intentions to compete in the portable gaming market.