NVIDIA's DLSS 4 technology is integrated into over 125 games and applications. Portal with RTX has upgraded from DLSS 3.5 to DLSS 4, improving performance with the GeForce RTX 5090 achieving an average of 277 frames per second. Roadcraft will launch with DLSS Frame Generation, DLSS Super Resolution, and DLSS 4 with Multi Frame Generation, running at over 250 frames per second on the RTX 5090. SplitGate 2 will fully integrate DLSS 4 technologies in its Open Beta, while NARAKA: Bladepoint will receive a path tracing update, showcasing approximately 350 frames per second. F1 25 will launch on May 24 with DLSS 4 technologies, and Dune: Awakening will feature these technologies in early June. MindsEye will launch on June 10 with full DLSS 4 support, followed by Remedy's FBC: Firebreak on June 17. Wuchang: Fallen Feathers will launch on July 24 with complete DLSS technologies but without ray tracing. inZOI will receive a DLSS 4 update in August. Horizon 'clone' Light of Motiram runs at over 400 frames per second with DLSS 4 technologies. Crimson Desert will incorporate DLSS 4 technologies and ray-traced effects, aiming for high-quality graphics and smooth gameplay.