Daniel Grayshon from Nightdive Studios discussed the remastering of Thief: The Dark Project, highlighting the original controls, such as the blackjack assigned to number 2 and water arrows to 4. Nightdive aims to preserve the core experience of the game while refining the controls. Grayshon introduced a weapon wheel for easier access to tools, replacing the cumbersome tab key method. This change is intended to enhance gameplay fluidity, allowing for quicker selection during critical moments. The weapon wheel is optional, catering to players' preferences and muscle memory.